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Package details
- Latest version
- 1.1.1
- Last updated
- First released
- Unity version
- 6000.5.9 or later
- Package size
- 134 KB
- Files
- 17
- Favorites
- 6
- Views in the past week
- 8
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- $28.00 on
Keywords
- Search for Game Creator 2
- Search for Global Languages
- Search for unicode support
- Search for Character Animation
- Search for UniText
- Search for Visual Novel
- Search for Dialogue System
- Search for multilingual
- Search for Thai Language
- Search for Localization
- Search for Narrative Games
- Search for Arabic text
Integration of UniText into Game Creator 2
Bridges UniText and Game Creator 2 Dialogue - adds UniText as a TextReference backend via one-click patcher, GC2 visual scripting instructions, and get/set properties.
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Seamlessly integrate UniText's advanced text rendering with Game Creator 2's powerful dialogue system. Support 150+ languages including Arabic, Hebrew, Hindi, Thai, and Bengali - scripts that TextMesh Pro cannot render correctly.
- Works with the free UniText Version 1 and UniText Version 2
UniText for Game Creator 2 bridges two powerful game development tools, bringing production-grade text rendering, character-by-character animation, and full Unicode support to every dialogue interaction in your game. Whether you're building visual novels, narrative-driven adventures, or conversational experiences, this integration unlocks a new level of global accessibility and polish.
What's Included
- One-Click Patcher for Dialogue Component
- Automatic setup integrates UniText into Game Creator 2's TextReference system. Simply click "Apply Patch" and UniText becomes available as a text backend option alongside TMP_Text.
Ready-Made Dialogue Skins
Pre-configured prefabs and skin assets for Game Creator 2's dialogue system, fully optimized to showcase UniText's capabilities right out of the box.
Visual Scripting Support
Complete Game Creator 2 visual scripting instructions for controlling UniText properties:
- Change text dynamically
- Adjust font sizes and styling
- Full integration with GC2's instruction workflow
- Get/Set Properties
- Programmatic access to UniText properties through Game Creator 2's get/set system for advanced scripting and conditional logic.
Support: === | 💬 DISCORD | ====
Why UniText + Game Creator 2?
True Global Language Support - 100% Unicode conformance. Render scripts TextMesh Pro cannot (requires suitable font):
- Arabic: العربية (400M speakers) - Full BiDi algorithm, proper letter shaping
- Hebrew: עברית (9M speakers) - Bidirectional text support
- Hindi/Devanagari: हिन्दी (600M speakers) - Correct diacritic placement
- Bengali: বাংলা (230M speakers) - Full script support
- Thai: ไทย (60M speakers) - Smart word breaking without spaces
- Tamil: தமிழ் (80M speakers) - Complex script rendering
- 150+ More Languages - Every writing system on Earth, tested against 861,948 Unicode conformance tests
- Rich Text Rendering - Markdown syntax (bold, italic, colors, emoji) in any language
- Full Emoji Support - Complex emoji sequences (👨👩👧👦), skin tones, flags - all correct
- Character Animation - Smooth text reveal effects and per-character animations
- Seamless Integration - Works natively with Game Creator 2's dialogue infrastructure
- Zero Garbage Collection - No stuttering, even with hundreds of text objects
- Visual Scripting Ready - Build complex dialogue flows without coding
- 3D + UI Rendering - Text in world space or UI canvas
- Perfect for narrative designers, indie developers, and studios building dialogue-heavy games with Game Creator 2 - especially those targeting the 1.8 billion players whose languages TextMesh Pro cannot render correctly.
See all UniText 2 Features here
From the publisher's Asset Store listing.
Technical details
Requires
- Game Creator 2
- GC2 Dialogue requires patch
- UniText
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.5.9f1 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.