Farming System for Game Creator 2 View on Asset Store (opens in new tab)

Package details

Latest version
1.1.0
Last updated
First released
Unity version
6000.0.59 or later
Package size
57.3 MB
Files
96
Favorites
19
Views in the past week
27

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Farming System for Game Creator 2

by Auxilium (opens in new tab)

1 rating, too few to average

GC2 Farming System is a complete, plug-and-play farming solution built for Game Creator 2.

Price $34.99

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Farming System for Game Creator 2, 6 months Current $34.99; lowest $34.99; highest $34.99 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov Version 1.1.0 released 19 May 2026 v1.1.0

Asset preview

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Farming System for Game Creator 2 screenshot 1

Farming System for Game Creator 2 screenshot 1

About this asset

🌱 ALREADY OWN FARMING SYSTEM? UPGRADE AND SAVE 75.97$

Get the other five survival systems (Electrician, Plumber, Automation, Fishing and Chopping) by upgrading to the Survival and Crafting Bundle for just 100$.

Bought separately they cost 175.97$.

We credit the full price you already paid for Farming System.

Game Creator 2 Farming System is a modular and fully data-driven farming framework suitable for a wide range of game genres, including survival, RPG, life-sim, cozy games, and farming simulators.

The system uses Game Creator 2 Actions,Variables and custom scripts allowing designers to configure farming plots, crops, and interactions visually without scripting.

All farming behavior including growth stages, watering requirements, fertilization, spoilage, and harvesting can be customized per crop.

A demo scene and Quick Start window are included to help users get up and running quickly.

This asset is ideal for developers who want a robust farming system that feels native to Game Creator 2 and follows its no-code philosophy.

Join Discord if you have any issues with the asset !

From the publisher's Asset Store listing.

Technical details

Key Features

  • gameplay loop:
    Planting
    Growth stages
    Watering
    Fertilizing
    Harvesting
  • Built entirely using Game Creator 2 systems (no custom runtime code required)
  • Fully integrated with Game Creator 2 Inventory
  • Seeds, crops, and tools are standard Inventory items
  • Per-crop configuration via Scriptable Objects / data assets
  • Visual, inspector-driven setup
  • Demo scene included
  • THIS ASSET DOES NOT CONTAIN CROPS, ONLY SYSTEM WITH GC2 INTEGRATION. (there is a AI Generated Carrot with 5 stages of growth and a soil planter meant for learning and demonstration purposes only)

Requirements

  • Unity 2021 LTS or newer
  • Game Creator 2 (Core)
  • Game Creator 2 Inventory Module
  • Game Creator 2 Inventory Examples (required)
  • TextMeshPro

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.59f2 Compatible Compatible Compatible

As listed on the Asset Store.