Inventory 2 | Game Creator 2 View on Asset Store (opens in new tab)

Package details

Latest version
2.9.24
Last updated
First released
Unity version
6000.3.0 or later
Package size
18.7 MB
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Inventory 2 | Game Creator 2

by Catsoft Works (opens in new tab)

4.6 / 5 · 41 ratings

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5 stars 34
4 stars 2
3 stars 3
2 stars 0
1 star 2

Create, equip, and consume items. Manage random loot tables, crafting, dismantling, alchemy and merchant trading with a fully integrated, flexible inventory and UI system.

Price $79.99

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Price history

Last 6 months

USD
Price history for Inventory 2 | Game Creator 2, 6 months Current $79.99; lowest $39.99; highest $79.99 in this period. $0 $50 $100 Jun Jul Aug Sep Oct Nov Version 2.9.24 released 19 Aug 2026 v2.9.24

Asset preview

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Inventory 2 | Game Creator 2 screenshot 1

Inventory 2 | Game Creator 2 screenshot 1

About this asset

This module requires Unity 6.3+ and Game Creator 2 in order to work.

Create your very own Inventory system with stackable items, craft new objects and trade them with merchants. Or equipment and personalize them with custom properties and sockets!

Watch this video for a quickstart guide!

Create Items and define what kind of object represents.

- Give them a name, description, sprite and game object representation.

- Define custom Properties that can be changed at runtime.

- Determine what Sockets it has so other Items can be attached.

- Equip and Unequip the item and set what requirements it has.

- Create your own outcomes when consuming items.

- NEW!!! Craft Items by combining others!

These can be easily assigned to a Bag, which is a component that stores items and can be attached to any game object.

A Bag also defines a UI Skin which is used to open an interface that the user can interact with. For example:

- Opening the Player's inventory

- Taking and storing items from a chest

- Looting defeated enemies

Merchants are components attached along Bags that define the exchange rules. These components also define a UI Skin used when trading between two Bags.

It also supports multiple Currencies, where each can contain multiple Coins with different values.

Loot Tables allow to randomly generate items and wealth based on a weighted percentage.

Saving and Loading is supported out of the box, as well as being highly integrated with Game Creator's visual scripting.

Includes

  • Source code
  • Examples & Templates

Learning Resources

Discord | Twitter | Youtube

From the publisher's Asset Store listing.

Technical details

Features

  • Bags
  • Equippable, Usable and Craftable Items
  • Loot Tables
  • Multiple Currencies
  • Compatible with Visual Scripting
  • Tools for creating custom UI

Includes

  • Source code
  • UI templates
    • Multiple Inventories
    • Looting menus
    • Merchants
    • Crafting
    • Dismantling
  • Example of a pre-made Items collection
  • Multiple examples to learn from

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.6.0f1 Compatible Compatible Compatible Compatible
6000.5.8f1 Compatible Compatible Compatible Compatible
6000.3.0f1 Compatible Compatible Compatible Compatible

All included examples and learning materials use the Universal Render Pipeline (URP). If you plan to explore these samples out of the box, please select URP.

As listed on the Asset Store.