Integration of Cinematic Sequencer SLATE into Game Creator 2 View on Asset Store (opens in new tab)

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Latest version
2.0.3a
Last updated
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Unity version
6000.5.9 or later
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176 KB
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Integration of Cinematic Sequencer SLATE into Game Creator 2

by Arawn (opens in new tab)

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Unleash seamless cinematics in Game Creator 2 with SLATE! Dive into direct scene interactions, bypassing Unity's asset-scene barriers. Storytelling just got easier and more intuitive!

Price $20.00

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Price history

Last 6 months

USD
Price history for Integration of Cinematic Sequencer SLATE into Game Creator 2, 6 months Current $20.00; lowest $20.00; highest $20.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov Version 2.0.1 released 11 Jun 2026 v2.0.1 Version 2.0.1b released 23 Jun 2026 Version 2.0.2 released 25 Jun 2026 Version 2.0.3 released 11 Jul 2026 v2.0.3 Version 2.0.3a released 28 Aug 2026 v2.0.3a

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Integration of Cinematic Sequencer SLATE into Game Creator 2 screenshot 1

Integration of Cinematic Sequencer SLATE into Game Creator 2 screenshot 1

About this asset

Slate Integration for Game Creator 2

🎬 Unlock Direct Scene Cinematics! 🎬

Dive into a truly integrated cinematic experience with SLATE's integration into Game Creator 2. With ParadoxNotion's SLATE, everything happens directly in the scene — eliminating the hassle and limitations of external asset references. Experience more direct, efficient, and intuitive game storytelling like never before!

Key Features:

🔥 Direct Scene Interactions: SLATE brings everything into the scene. Forget the troubles of referencing and accessing GameObjects and methods across Scriptable Objects and scenes. SLATE makes direct scene interactions in combination with Game Creator 2 a breeze!

📜 Seamless Integration: SLATE and Game Creator 2 communicate flawlessly, thanks to SLATE's scene-residing nature. Call Game Creator methods effortlessly from SLATE cutscenes and vice versa.

🎥 Enhanced Cutscene Control: Gain comprehensive control over your cutscenes. From playing specific sections to initiating them from a desired point, achieve cinematic precision effortlessly.

🚀 Responsive Events: Infuse interactivity within your stories. Trigger specific game events and actions as your cutscene plays, ensuring immersive storytelling.

🧩 Slate Timeline Extensions: Harness the full power of Game Creator 2 from within SLATE's timeline. Utilize Instructions, Conditions, and Triggers seamlessly.

Advantages Over Traditional Workflows:

  • No More Asset-Scene Barriers: With SLATE's scene-centric design, bypass the limitations and complexities of inter-asset references in Unity.
  • Efficient Workflow: Reduce the need for additional bridging scripts and workarounds. 
  • Unified Cinematic Experience: Benefit from the seamless cohesion of two potent tools working synergistically.

From the publisher's Asset Store listing.

Technical details

  • Demo Scenes require Game Creator 2's official Transition Extension. Download link: https://gamecreator.io/downloads

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.5.9f1 Compatible Compatible Compatible Compatible

Demo Scenes require Game Creator 2's official Transition Extension. Download link: https://gamecreator.io/downloads

As listed on the Asset Store.