Emerald Integration for Animal Controller View on Asset Store (opens in new tab)

Package details

Latest version
1.1.1
Last updated
First released
Unity version
6000.5.9 or later
Package size
670 KB
Files
10
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2
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Emerald Integration for Animal Controller

by Auxilium (opens in new tab)

1 rating, too few to average

Emerald AI for Animal Controller is the bridge that finally lets these two work together.

Price $25.99

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Price history

Last 6 months

USD
Price history for Emerald Integration for Animal Controller, 6 months Current $25.99; lowest $18.19; highest $25.99 in this period. $0 $25 $50 21 Sep 5 Oct 19 Oct 2 Nov Version 1.1.0 released 6 Oct 2026 v1.1.0 Version 1.1.1 released 3 Nov 2026 v1.1.1

Asset preview

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Emerald Integration for Animal Controller screenshot 1

Emerald Integration for Animal Controller screenshot 1

About this asset

MAKE THEM FIGHT ⚔️🗡️

Emerald AI for Animal Controller is the bridge that finally lets these two work together. Your Emerald AI enemies detect, chase and attack your Animal Controller characters, and your Animal Controller characters fight back with fists, melee weapons and guns.

Each asset keeps doing what it is best at, nothing is merged, and the whole thing is two small components and a faction.

It is built on each asset's own supported extension points, so it stays out of the way, never touches their files, and keeps working through updates. A one click menu wires everything for you, so you are in a real fight in under a minute.

If you own both Emerald AI and Animal Controller, this is the missing piece that connects your creatures and your enemies into one combat sandbox.

FEATURES

⚔️ BOTH DIRECTIONS

Emerald enemies damage your Animal Controller characters, and your Animal Controller attacks damage Emerald enemies. A real two way fight.

🗡️ EVERY WEAPON WORKS

Fists, melee weapons and guns all hurt Emerald enemies, because they use Animal Controller's own damage system. No per weapon code.

🎯 EMERALD ENEMIES HUNT YOU

Your Animal Controller player or animal becomes a proper Emerald target, so enemies detect it by faction, chase it, and attack it.

❤️ ONE HEALTH EACH

Damage flows into each character's own health. Animal Controller runs your characters' health and death, Emerald runs its enemies'. No double book keeping.

💀 DEATH BOTH WAYS

Your character dies its normal Animal Controller death and ragdoll. The enemy dies through Emerald. Dead targets are left alone.

🛡️ BLOCKING AND DODGING

Emerald knows when your character is attacking and blocking, so its enemies can block and dodge your swings.

🖱️ ONE CLICK SETUP

Select a character, pick a menu item, and the components, health stat, faction extension and Emerald health are wired for you.

🧩 NON INVASIVE

Two small components on your own objects. It never edits Emerald or Animal Controller, so updating either is safe.

REQUIRES

Malbers Animal Controller and Emerald AI, both already in your project. This asset is the bridge only and does not include either of them. Works in any render pipeline.

SUPPORT

Fast, friendly help on Discord, and updates driven by what you ask for. A full PDF manual is in the box.

From the publisher's Asset Store listing.

Technical details

WHAT IS IN THE BOX

🧩 2 DROP ON COMPONENTS

AC Target For Emerald (on your Animal Controller characters) and Emerald Target For AC (on your Emerald enemies).

🔌 USES THE SUPPORTED INTERFACES

AC Target For Emerald implements Emerald's IDamageable, IFaction and ICombat, so Emerald treats your character as a first class target, including its blocking and dodging logic. Emerald Target For AC implements Animal Controller's IMDamage, so every Animal Controller damager can hit it.

🗡️ ALL WEAPON TYPES

Animal Controller's melee weapons, attack triggers and projectile guns all resolve their target the same way, and the bridge provides it. No per weapon setup beyond hit layers.

❤️ SINGLE SOURCE OF TRUTH

Damage is forwarded into each side's existing health. Animal Controller Stats for your characters, Emerald Health for its enemies. No mirrored or duplicated health.

🖱️ ONE CLICK EDITOR SETUP

A Tools menu adds and wires the components, finds your Health stat, adds the Faction Extension and hooks the Emerald Health.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.5.9f1 Not listed Compatible Not listed

As listed on the Asset Store.