MegaFiers 2 for Game Creator 2 View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.3.14 or later
Package size
1.3 MB
Files
29
Favorites
1
Views in the past week
7

Price tracking

Last checked
Tracked since
Lowest recorded
$24.49 on

Keywords

MegaFiers 2 for Game Creator 2

by Auxilium (opens in new tab)

No ratings yet

Deform meshes at runtime from Game Creator 2. No code. 14 nodes for bend, twist, melt, bulge and more.

Price $34.99

Buy on Asset Store (opens in new tab)

Affiliate link ยท Purchases support this site

Price history

Last 6 months

USD
Price history for MegaFiers 2 for Game Creator 2, 6 months Current $34.99; lowest $24.49; highest $34.99 in this period. $0 $25 $50 Sep Oct Nov

Asset preview

1 / 2

MegaFiers 2 for Game Creator 2 screenshot 1

MegaFiers 2 for Game Creator 2 screenshot 1

About this asset

MegaFiers 2 gives you powerful runtime mesh deformers. Game Creator 2 lets you build your game with visual scripting. This asset brings them together.

MegaFiers 2 for Game Creator 2 adds 14 ready made nodes to the Game Creator 2 visual scripting menu, all under a clean MegaFiers category. Bend a bridge, twist a bar, melt a statue, bulge a shape or shake a surface with noise, all set live from your triggers and instruction lists. If you build with Game Creator 2 and you own MegaFiers, this is the fastest way to deform meshes with no code.

No scripts. No glue code. Just nodes.

๐ŸŒ€ DEFORM ON DEMAND

Set the value of a MegaFiers modifier from any instruction. Twelve deformers are covered: Bend, Twist, Taper, Bulge, Noise, Melt, Stretch, Spherify, Ripple, Wave, Skew and Bubble. Fire them from a trigger, an interaction or a tween and the mesh warps right away.

๐Ÿ”€ SWITCH DEFORMS ON AND OFF

Turn every modifier on an object on or off with one node, and check whether a deform is active with a condition. Great for damage states, powers and puzzles.

๐ŸŽฏ SIMPLE TO USE

Point a node at the object with the modifier, set the value, done. MegaFiers rebuilds the mesh for you, so there is nothing to manage.

KEY FEATURES

๐ŸŽฎ No code. Every node lives in the Game Creator 2 visual scripting menu.

๐ŸŒ€ 12 deformer nodes: Set Bend, Twist, Taper, Bulge, Noise, Melt, Stretch, Spherify, Ripple, Wave, Skew, Bubble.

๐Ÿ”€ Set Modifiers Enabled and a Modifier Is Enabled condition.

๐ŸŽฏ Point at the object, set the value, done. The mesh updates itself.

From the publisher's Asset Store listing.

Technical details

๐Ÿงฑ 14 custom Game Creator 2 nodes in one MegaFiers category.

๐Ÿ› ๏ธ Built on the Game Creator 2 visual scripting API.

๐Ÿ”Œ Wraps the MegaFiers runtime modifiers.

๐Ÿ“„ Full C# source included.

๐Ÿงฉ Does not modify MegaFiers or Game Creator 2. It lives in its own folder as a bridge.

Note: the MegaFiers morph system is a separate product (Morph-O-Matic) and is not covered by this pack. This asset focuses on the runtime deformers.

REQUIREMENTS

This is a bridge asset. You need both of these, and it does not include them.

โ€ข Game Creator 2

โ€ข MegaFiers 2 by Chris West

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.14f1 Compatible Compatible Compatible

As listed on the Asset Store.