Crest Water 5 Integration for Game Creator 2 View on Asset Store (opens in new tab)

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Latest version
1.0
Last updated
First released
Unity version
6000.3.14 or later
Package size
420 KB
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Crest Water 5 Integration for Game Creator 2

by Auxilium (opens in new tab)

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Bring your Game Creator 2 characters to the Crest ocean. They float, swim, and dive in wave accurate water, and they can board and drive boats that rock on the swell.

Price $45.99

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Price history

Last 6 months

USD
Price history for Crest Water 5 Integration for Game Creator 2, 6 months Current $45.99; lowest $32.19; highest $45.99 in this period. $0 $25 $50 Aug Sep Oct Nov

Asset preview

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Crest Water 5 Integration for Game Creator 2 screenshot 1

Crest Water 5 Integration for Game Creator 2 screenshot 1

About this asset

🌊 Real swimming on real waves

Add one component and your character floats on the animated Crest surface. Feet in the water and you swim, head under and you are diving. The character rides the actual waves, not a flat trigger volume.

⛵ Drive boats on the ocean

Turn any model into a boat with the Crest Boat component. It sits on the water, rocks with the swell, and drifts with the current. A new Boat option appears right in the Game Creator character controller, so the boat steers like a boat: it only turns under throttle and swings around with real momentum.

🧍 Board and disembark

Walk up, press a button, and take the helm. Your character rides visibly on deck, or hides away for cabin boats. Hop off onto a dock, or straight into the water where the swimmer takes over and you swim away. The camera follows on its own.

⚡ Triggers for everything

On Enter Water, On Exit Water, On Submerge, On Surface, On Board Boat, On Disembark Boat. Slow the player down in water, trigger splashes, switch to underwater effects, start engine audio, all with plain Game Creator triggers.

🧩 Built for visual scripting

Conditions, Actions, and water height sampling live under one clean Crest category. Check if someone is swimming, read the wave height at any point, change how deep a character rides, all without code.

🎨 Polished in the editor

Both components come with styled inspectors that show live water readouts while you play test: water state, wave height, tilt angle, and current strength. A welcome window checks your setup, and a clear manual walks you through swimming and boats step by step.

📌 Please note

This is a bridge package. It needs Game Creator 2 with its example files and Crest Water 5. You bring those two assets, and this package connects them.

💬 We are here to help

Join our Discord at discord.gg/4Q7jdgEBKT. We read every message and ship updates based on what users ask for.

From the publisher's Asset Store listing.

Technical details

⚙️ What you get

  • Crest Swimmer component: float, swim, and dive on the animated wave surface with three water states.
  • Crest Boat component: buoyancy, wave tilt, and current drift for any boat model.
  • A Boat option inside the Game Creator character controller, with throttle scaled steering and reverse steering.
  • Board Boat and Disembark Boat instructions, with a seat system and a hide option for cabin boats.
  • Triggers: On Enter Water, On Exit Water, On Submerge, On Surface, On Board Boat, On Disembark Boat.
  • Conditions: Is In Water, Is Swimming, Is Submerged, Is Boating, Compare Water Height.
  • Actions: Get Water Height, Set Swimmer Enabled, Set Swim Offset.

🔧 How it works
Both components sample the Crest water surface once per physics step, the pattern Crest itself recommends. The boat is a normal Game Creator character, so cameras, triggers, and instructions all work on it out of the box. Boarding hands player control between the character and the boat automatically.

📋 Requirements

  • Game Creator 2 (core module) and its example files
  • Crest Water 5 by Wave Harmonic (URP)

💡 No coding required. NPCs, players, and multiple boats can all be in the water at once.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.14f1 Compatible Compatible Compatible

As listed on the Asset Store.