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Package details
- Latest version
- 1.0.1
- Last updated
- First released
- Unity version
- 6000.3.14 or later
- Package size
- 1.1 MB
- Files
- 70
- Favorites
- 6
- Views in the past week
- 8
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- $41.99 on
Keywords
Ultimate Character Controller Integration For Game Creator 2
Use the Ultimate Character Controller and Game Creator 2 together, each doing what it does best.
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Last 6 months
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Ultimate Character Controller Integration For Game Creator 2 screenshot 1
About this asset
Two great frameworks. One character. 🤝
The Ultimate Character Controller is the deepest character on the Asset Store. Game Creator 2 is the best way to build the game around a character. Until now you had to choose. This package connects them, so your UCC character lives inside a Game Creator 2 world.
🌉 The bridge
One component on your UCC character. It creates an invisible stand in that Game Creator 2 accepts as the Player, and keeps it glued to your character every frame. Every Game Creator 2 trigger, interaction, quest, dialogue, variable and save works from that moment on. You never think about it again.
🎮 Command the character
Start and stop any UCC ability by name, including item abilities like Aim and Reload. Enable and disable abilities to lock powers behind story progress. Teleport the safe way, through UCC itself, so a teleport never leaves your character climbing air.
❤️ Health, life and death
Damage, heal, kill, respawn, invincibility and shields, all through the real UCC Health component, so shields absorb first and UCC handles death exactly as it should. Health bars come free with the value readers.
🎒 The item economy
Give ammo as a quest reward. Take a quest item in a dialogue. Gate a door behind carrying enough of something. Show a live ammo counter. Every item field takes the actual UCC Item Type asset, so there is nothing to type and nothing to misspell.
⚡ The state master key
UCC configures everything through named state presets. One node flips any of them from your visual scripting, so a dialogue choice can slow the character down, a quest can sharpen weapon accuracy, and a trigger can change the whole camera feel.
📡 React to everything
19 events turn UCC moments into Game Creator 2 triggers. Damage, death, healing, landing, item pickup, weapon fire, reload, zoom, perspective change, attribute change, ammo change and more. The attacker even arrives as the trigger target, so your instructions know who did it.
🎬 Cutscenes and slow motion
Freeze player input for a dialogue. Make the character invincible during a scripted moment. Drop one character into bullet time while the world keeps moving.
Suitable for any genre UCC covers shooters with quest lines, action adventures with dialogue trees, survival games with stamina systems, and anything that needs a real game layer around a serious character controller.
Made by Auxilium. We read every Discord message and we ship updates based on what users ask for.
From the publisher's Asset Store listing.
Technical details
What you need
- Game Creator 2 (Core). No Game Creator 2 modules required
- Ultimate Character Controller by Opsive, version 3
The bridge
- UCC Character Bridge component, one per character, automatic setup
- Game Creator 2 sees a normal Player. Triggers, interactions, quests, dialogue, variables and saving all work
- UCC keeps full control of movement, combat, items and camera
Actions (23)
Start UCC Ability, Stop UCC Ability, Set UCC Ability Enabled, Damage UCC Character, Heal UCC Character, Set UCC Health, Set UCC Shield, Kill UCC Character, Respawn UCC Character, Set UCC Invincible, Set UCC Attribute, Add To UCC Attribute, Give UCC Item, Take UCC Item, Equip UCC Item Set, Remove All UCC Items, Teleport UCC Character, Add UCC Force, Set UCC Time Scale, Set UCC Movement Type, Set UCC Perspective, Set UCC Zoom, Set UCC Gameplay Input, Set UCC State.
Triggers (19)
On UCC Damage, On UCC Death, On UCC Heal, On UCC Respawn, On UCC Land, On UCC Grounded Change, On UCC Ability, On UCC Item Equip, On UCC Item Unequip, On UCC Item Pickup, On UCC Item Use, On UCC Reload, On UCC Item Amount Change, On UCC Attribute Change, On UCC Perspective Change, On UCC Zoom, On UCC Moving Change, On UCC Time Scale Change, On UCC Model Switch.
Conditions (11)
UCC Character Is Alive, Is Grounded, Is Moving, UCC Ability Is Active, UCC Ability Is Enabled, UCC Item Is Equipped, UCC Item Amount At Least, UCC Attribute At Least, UCC Is First Person, UCC Is Zooming, UCC Is Invincible.
Values (9)
UCC Health, UCC Max Health, UCC Shield, UCC Attribute, UCC Item Amount, UCC Speed, UCC Time Scale, UCC Active Item Name.
Key features
- 62 nodes styled like official Game Creator 2 nodes
- Ability nodes accept item abilities and custom abilities by name
- Item fields take the UCC Item Type asset directly
- The attacker arrives as the trigger target on damage and death events
- Every value accepts variables, formulas and other nodes
- Fully documented source code, no assembly definition, works out of the box
- PDF manual with setup walkthrough and ready made recipes
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.3.14f1 | Compatible | Compatible | Compatible |
As listed on the Asset Store.