Runtime Studio - Game Creator 2 Integration
Building a runtime level editor is only half the challenge. Players also need a way to create gameplay, events, objectives, and interactive experiences without writing code.
Runtime Studio Game Creator 2 Integration brings the full power of Game Creator 2’s visual scripting ecosystem into Runtime Studio.
Let players build gameplay systems and interactive experiences as user-generated content inside a sandbox-style creation environment, using Game Creator 2’s visual scripting tools directly in your game.
Players can create and edit Triggers, Actions, Instructions, Conditions, Variables, and Characters directly within the game...
🎉 Launch Offer - 30% OFF for the next 2 weeks!
Grab the integration at a discounted price before the offer ends.
Visual Scripting at Runtime
Give your players the power to create gameplay without code.
Players can create and edit Triggers, Conditions, and Actions directly in-game using a runtime-friendly interface inspired by Game Creator 2. Add, remove, reorder, and configure Instructions and Conditions without ever leaving the game.
Full Instruction & Conditons Support
Build on top of the entire Game Creator 2 ecosystem.
The integration supports official Game Creator 2 Instructions and Conditions as well as Instructions and Conditions downloaded from the Game Creator 2's Hub. Custom Instructions and Conditions created for your own project can also be exposed automatically, allowing players to use the same gameplay tools available to developers.
Runtime Variables
Create dynamic and reactive gameplay systems.
Players can create, edit, and manage Local Variables directly at runtime. Variables can be referenced by Instructions and Conditions, making it possible to build quests, puzzles, objectives, and interactive gameplay logic entirely inside the game.
Characters and Gameplay Objects
Bring levels to life.
Players can place Characters, Players, and other gameplay prefabs into their levels. Combined with visual scripting support, levels become fully interactive experiences rather than static environments.
Player-Safe Editing
Powerful tools without sacrificing stability.
The integration only exposes systems that you choose to make available. You can enable or disable individual Instructions and Conditions directly from the plugin settings, giving you full control over what players are allowed to use and ensuring a fully curated and safe gameplay creation experience.
Designed for Runtime Studio
Built from the ground up to integrate with the Runtime Studio workflow.
Game Creator 2 components appear naturally within the Runtime Studio editor experience, allowing players to move seamlessly between level design and gameplay creation without learning multiple tools.
Extensible by Design
Support your own systems and gameplay features.
The integration was built with extensibility in mind. Custom Instructions, Conditions, and project-specific workflows can be integrated into the runtime editor, making it possible to expose unique gameplay systems to your community.
🎮 Try It Yourself!
You can explore Runtime Studio directly in your browser via WebGL or download the Windows build on Itch.io
📦 What's Included
✔ Full Source Code
✔ Quick Start Guide
✔ Examples
🔗 Links
🌐 Website
💬 Discord
📅 Roadmap