Gesture Sequencer for Game Creator 2 View on Asset Store (opens in new tab)

Package details

Latest version
1.0.1
Last updated
First released
Unity version
6000.3.7 or later
Package size
1.0 MB
Files
31
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7
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Gesture Sequencer for Game Creator 2

by KingEdwardI (opens in new tab)

1 rating, too few to average

Trigger frame-perfect instructions, VFX, and interaction logic for any interaction, with the native Game Creator 2 Sequencer workflow.

Price $15.00

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Price history

Last 6 months

USD
Price history for Gesture Sequencer for Game Creator 2, 6 months Current $15.00; lowest $10.50; highest $15.00 in this period. $0 $10 $20 Sep Oct Nov Version 1.0.1 released 26 Aug 2026 v1.0.1

Asset preview

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Gesture Sequencer for Game Creator 2 screenshot 1

Gesture Sequencer for Game Creator 2 screenshot 1

About this asset

Gesture Sequencer unlocks the native Game Creator 2 Sequencer for any interaction.

While typically reserved for combat or dialogue, this tool brings the familiar, frame-perfect sequence workflow to your entire project.

Define logic, trigger effects, and manage instructions at exact animation frames.

Perfect for interactions, environment manipulation, and character behaviors.

Requires Game Creator 2 (sold separately; not included).

⏱️ Core Features

🎞️ Gesture Sequence Editor

  • Precision Timing: Scrub through any animation clip and insert instructions exactly where needed.
  • Start/End Events: Handle extra logic to setup your sequences

🛠️ Interaction & Logic

  • Interaction Systems: Ideal for "pick up," "put down," or "use" mechanics. Trigger inventory logic or parenting exactly when the hand hits the target.
  • Precise State Changes: Toggle colliders, adjust character variables, or change physics states mid-animation.
  • VFX & SFX Sync: Coordinate particles, trails, and sound effects.
  • Non-Combat Utility: Perfect for NPC tasks, daily life animations, complex emotes, or environmental interactions.

⚙️ Architecture & Design

  • Clean Implementation: Logic is decoupled from the animation files themselves.
  • Reusability: Create it once and use for any GC2 Character.
  • Zero Bloat: Lightweight extension that leverages existing GC2 infrastructure.

📦 What's Included

  • Gesture Sequencer Editor.
  • Sample animations for demo scene.
  • Quick-start guide for setting up custom gestures.

From the publisher's Asset Store listing.

Technical details

  • Gesture Sequencer Editor.
  • Sample animations for demo scene.
  • Text Documentation.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.3.7f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.