Gesture Sequencer for Game Creator 2 OFFICIAL SALE

Gesture Sequencer unlocks the native Game Creator 2 Sequencer for any interaction.


While typically reserved for combat or dialogue, this tool brings the familiar, frame-perfect sequence workflow to your entire project.


Define logic, trigger effects, and manage instructions at exact animation frames.


Perfect for interactions, environment manipulation, and character behaviors.



Requires Game Creator 2 (sold separately; not included).





⏱️ Core Features


🎞️ Gesture Sequence Editor


  • Precision Timing: Scrub through any animation clip and insert instructions exactly where needed.

  • Start/End Events: Handle extra logic to setup your sequences




🛠️ Interaction & Logic


  • Interaction Systems: Ideal for "pick up," "put down," or "use" mechanics. Trigger inventory logic or parenting exactly when the hand hits the target.

  • Precise State Changes: Toggle colliders, adjust character variables, or change physics states mid-animation.

  • VFX & SFX Sync: Coordinate particles, trails, and sound effects.

  • Non-Combat Utility: Perfect for NPC tasks, daily life animations, complex emotes, or environmental interactions.




⚙️ Architecture & Design


  • Clean Implementation: Logic is decoupled from the animation files themselves.

  • Reusability: Create it once and use for any GC2 Character.

  • Zero Bloat: Lightweight extension that leverages existing GC2 infrastructure.





📦 What's Included


  • Gesture Sequencer Editor.
  • Sample animations for demo scene.
  • Quick-start guide for setting up custom gestures.