Rewired Integration for Game Creator 2 View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
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Unity version
6000.3.14 or later
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729 KB
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Rewired Integration for Game Creator 2

by Auxilium (opens in new tab)

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Use Rewired input anywhere Game Creator 2 asks for input. Map any key, button, stick or trigger in Rewired, then pick it right from Game Creator. No code needed.

Price $25.00

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Price history

Last 6 months

USD
Price history for Rewired Integration for Game Creator 2, 6 months Current $25.00; lowest $17.50; highest $25.00 in this period. $0 $12.5 $25 Jul Aug Sep Oct Nov

Asset preview

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Rewired Integration for Game Creator 2 screenshot 1

Rewired Integration for Game Creator 2 screenshot 1

About this asset

🎮 Bring Rewired input into Game Creator 2
Rewired is a powerful, battle tested input system trusted by studios of every size, with deep support for keyboards, mice, gamepads and many platforms. This integration connects Rewired to Game Creator 2 so you can use your Rewired actions anywhere Game Creator asks for input. No coding needed.

🔌 Works everywhere Game Creator takes input
Game Creator has its own input list that you pick from a dropdown. This integration adds Rewired straight into that list. A Rewired action then works in the On Input Button trigger event and in any field that asks for a button or an axis. Set it up once in Rewired and use it like any built in input.

🧩 Made for any genre, fully yours
Nothing here is locked to a genre. The sources and nodes are generic, so they fit action games, shooters, platformers, RPGs, racing and mobile alike. Everything is set up in the Game Creator inspector, so you choose your own action names, players, axis values and rumble strength. Each source and node also takes a Player Id, so local multiplayer just works.

💬 Set up with confidence
A welcome window checks that everything is in place, and a clear plain English manual walks you through the Rewired setup and every node. If you ever get stuck, our Discord is one click away.

From the publisher's Asset Store listing.

Technical details

🎯 Rewired as a native Game Creator input source: Press, Release and While Pressing button sources, plus single axis and two axis sources, all in the input dropdown

🕹️ Reads input in visual scripting: a held button condition, plus value readers that turn a Rewired axis into a number or a button into true or false

📳 Controller vibration: rumble the player controllers with separate strength for each motor and a set duration, plus an instruction to stop it

👥 Multiple players supported: every source and node takes a Player Id for local multiplayer

🚫 No code at all: everything is done through the inspector and visual scripting

🆘 Friendly support on our Discord

Requires: Game Creator 2 Core and Rewired. Both are sold separately and are not included in this package.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.14f1 Compatible Compatible Compatible

As listed on the Asset Store.