This package integrates Enviro 3 Sky and Weather with Game Creator 2, letting you drive your game world's atmosphere entirely through GC2's visual scripting system, no custom code required.
With it you can trigger weather changes, control the time of day, set seasons, and adjust fog density directly from Action Lists. Conditions let you branch logic based on current weather, season, or time, while Events let your game react automatically when the sky changes or night falls.
The package is well-suited to open-world RPGs, survival games, and any project where the environment plays a role in gameplay, quests locked to a season, NPCs that respond to rain, lights that turn on at dusk, or a storm that snaps in the moment a boss fight begins. All nodes are generic enough to fit any genre that benefits from a living, reactive world.
This asset is an independent integration for use with Enviro and Game Creator 2. It is not affiliated with, endorsed by, sponsored by, or produced by the creators of Enviro or Game Creator 2.