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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.3.14 or later
- Package size
- 291 KB
- Files
- 19
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- 10
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- 9
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- $17.50 on
Keywords
Integration for Enviro and Game Creator 2
Bridge Enviro 3's dynamic weather and time system into Game Creator 2 with ready-to-use Actions, Conditions, and Triggers.
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Price history
Last 6 months
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Integration for Enviro and Game Creator 2 screenshot 1
About this asset
This package integrates Enviro 3 Sky and Weather with Game Creator 2, letting you drive your game world's atmosphere entirely through GC2's visual scripting system, no custom code required.
With it you can trigger weather changes, control the time of day, set seasons, and adjust fog density directly from Action Lists. Conditions let you branch logic based on current weather, season, or time, while Events let your game react automatically when the sky changes or night falls.
The package is well-suited to open-world RPGs, survival games, and any project where the environment plays a role in gameplay, quests locked to a season, NPCs that respond to rain, lights that turn on at dusk, or a storm that snaps in the moment a boss fight begins. All nodes are generic enough to fit any genre that benefits from a living, reactive world.
This asset is an independent integration for use with Enviro and Game Creator 2. It is not affiliated with, endorsed by, sponsored by, or produced by the creators of Enviro or Game Creator 2.
From the publisher's Asset Store listing.
Technical details
Actions (6)
- Set Time of Day | jump to any hour (0–23.99) instantly
- Set Time Cycle Length | control real-time speed of the day/night cycle
- Change Weather | smooth blend to a target EnviroWeatherType
- Change Weather Instant | snap to weather with no transition
- Set Season | force Spring, Summer, Autumn, or Winter
- Set Fog Density | set height fog independently of active weather
Conditions (4)
- Is Enviro Weather | check active weather against an asset reference
- Is Enviro Season | check the current season
- Is Enviro Night | check whether it is currently nighttime
- Is Enviro Hour Between | check if the hour falls within a float range
Triggers (4)
- On Weather Changed | fires at the start of each weather transition
- On Season Changed | fires on any season change (automatic or manual)
- On Hour Passed | fires every in-game hour elapsed
- On Night Start | fires once per day when night begins
Requirements: Unity 2021.3 LTS or newer · Game Creator 2 (latest) · Enviro 3 Sky and Weather
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.3.14f1 | Compatible | Compatible | Compatible |
As listed on the Asset Store.