Mega World — Terrain Texture Tools View on Asset Store (opens in new tab)

Package details

Latest version
1.932
Last updated
First released
Unity version
2022.3.62 or later
Package size
13.0 MB
Files
14
Favorites
2
Views in the past week
8

Price tracking

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$35.00 on

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Mega World — Terrain Texture Tools

by Vladislav Tsurikov (opens in new tab)

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Stamp and brush Unity Terrain textures using mask filters, terrain rules, and controllable texture strength.

Price $70.00

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Price history

Last 6 months

USD
Price history for Mega World — Terrain Texture Tools, 6 months Current $70.00; lowest $35.00; highest $70.00 in this period. $0 $50 $100 Jul Aug Sep Oct Nov

Asset preview

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Mega World — Terrain Texture Tools screenshot 1

Mega World — Terrain Texture Tools screenshot 1

About this asset

Documentation • Join Discord • YouTube • Twitter

All asset-related discussions are moving to Discord. Join us for more info, updates, support, or if you just want to say hi!

○ What's in this package

✓ Texture Stamper Tool

✓ Texture Brush Tool

○ Overview

Mega World is an ecosystem of tools for the lightning-fast creation of beautiful and realistic results and hyper-optimized object rendering. Mega World has both tools for full as well as partial procedural generation, as well as for quick and easy manual level design.

Mega World also simplifies the workflow, you can copy and paste settings, you can save settings profiles in the project, and at any time you can add them to the tool.

Mega World offers an intuitive, simple, but at the same time comprehensive solution for creating scenes in minutes.

○ Terrain Texture Overview

MegaWorld - Terrain Texture is made for terrain material workflows where hand painting alone is too slow, but a fully automatic result still needs art direction.

Use it to stamp broad texture passes across Unity Terrain, then refine the result with a brush. The workflow is rule-driven enough to react to terrain shape, but direct enough to keep control over where rock, grass, dirt, cliff, and path textures appear.

○ Why Terrain Texture is useful

✓ Use Texture Stamper to paint large terrain texture passes directly into Unity Terrain alphamaps.

✓ Use Texture Brush to add hand-painted detail on top of procedural texture results.

✓ Use Mask Filters to place textures by height, slope, aspect, terrain texture, noise, image masks, and blendable filter operations.

✓ Process multiple Unity Terrain tiles automatically when they intersect the stamper area.

✓ Use Fit To Terrain Size to quickly cover active terrains in the scene.

✓ Use Auto Respawn to tune texture rules and see updated results faster.

✓ Control brush strength with Target Strength to build texture layers gradually instead of painting everything at full intensity.

○ Guarantee

✓ Instant User Support - I'm online 7 days a week, especially good support via Discord.

✓ Stability - major updates go through the testing phase.

✓ Instant Bugfix - I will send you a version with a fix.

✓ Big Plans

○ Source Code

The asset comes with the full source code. MegaWorld is very modular, so you can create extensions easily. I will be glad if you contribute to the development of MegaWorld!

Looking for a quick reply to your questions? Join us on my Discord server.

From the publisher's Asset Store listing.

Technical details

Mega World supports new High Definition and Lightweight rendering pipelines.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.62f2 Compatible Compatible Compatible

⚑ Go to Player settings and change the following settings:

  • Api Compatibility Level → .NET Framework
  • Enable Allow ‘unsafe’ Code

As listed on the Asset Store.