Pulse Scanner FX for Game Creator 2 OFFICIAL SALE

Pulse Scanner FX for Game Creator 2 is a stylized world-space scanner module built for Unity 6+ and URP, designed to extend Game Creator 2 with a clean, trigger-driven pulse scan workflow.

Create sci-fi scanning effects that sweep across the world using configurable scan profiles, color controls, cone or radial modes, grid accents, fade-out tails, and optional layer filtering. The module integrates directly into Game Creator 2, allowing you to emit pulses through instructions and react to detected objects using a dedicated On Pulse Detected event.

This module is built for creators who want a flexible scan system without locking themselves into a specific object reveal workflow. The scanner handles the visual world pulse, while detected objects can trigger your own logic, materials, shaders, VFX, animations, or gameplay responses through Game Creator 2.

Use it for:

  • enemy detection
  • hidden object scanning
  • tech vision effects
  • objective pings
  • environmental analysis
  • stealth gameplay feedback
  • interactable discovery systems

The package includes custom inspectors, profile-based setup, controller and responder components, editor polish, and documentation to help you integrate the system quickly into your URP project.