Optimizer for Game Creator 2 View on Asset Store (opens in new tab)

Package details

Latest version
1.0.1
Last updated
First released
Unity version
6000.3.14 or later
Package size
3.6 MB
Files
13
Favorites
27
Views in the past week
13
Requires

Price tracking

Last checked
Tracked since
Lowest recorded
$26.99 on

Keywords

Optimizer for Game Creator 2

by Auxilium (opens in new tab)

No ratings yet

  • Price drop

Game Creator 2 Optimizer improves performance by enabling and disabling GC2 modules, animators, and objects based on distance to the player. Perfect for optimizing large NPC-heavy scenes.

Discount -23% Previous price $35.00 Price $26.99

Lowest recorded price

Get 23% off on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for Optimizer for Game Creator 2, 6 months Current $26.99; lowest $26.99; highest $35.00 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov Version 1.0.1 released 23 Jul 2026 v1.0.1

Asset preview

1 / 3

Optimizer for Game Creator 2 screenshot 1

Optimizer for Game Creator 2 screenshot 1

About this asset

Game Creator 2 Optimizer is a lightweight performance tool built specifically for Game Creator 2 projects.

It improves runtime performance by dynamically enabling and disabling Game Creator 2 components, animators, and optional Game objects based on distance to a target (typically the player).

In large scenes with many NPCs, AI systems, perception modules, and animators continue processing even when far away. GC2 Optimizer solves this by introducing a centralized Manager and per-object Bridge system that automatically handles proximity-based activation.

This reduces unnecessary CPU usage while preserving full functionality when characters are near the player.

🔹 Who Is This For?

This tool is ideal for:

  • Open-world projects
  • Survival games
  • RPGs
  • Simulation games
  • City builders
  • Large NPC populations
  • AI-heavy projects

It works with any genre using Game Creator 2 (and its modules) systems.

🔹 Customization

The system is fully customizable:

  • Adjustable detection radius
  • Configurable update intervals
  • Layer filtering support
  • Optional renderer distance culling
  • Toggle behaviours and animators independently
  • Per-object configuration via Bridge component

No hard dependencies beyond Game Creator 2 but compatible with all GC2 Modules.

From the publisher's Asset Store listing.

Technical details

✔ Key Features

  • Distance-based enabling/disabling of GC2 and all its modules
  • Animator toggling for distant NPC optimization
  • Optional GameObject activation control
  • Centralized Manager system
  • Per-object Bridge configuration
  • Layer-based filtering
  • Configurable proximity check intervals
  • Optional renderer distance LOD
  • Manual or automatic Bridge registration
  • Quick helper tools for component collection
  • Lightweight runtime footprint
  • Editor-friendly inspector UI

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.14f1 Compatible Compatible Compatible

As listed on the Asset Store.