Relationship System for Game Creator 2 View on Asset Store (opens in new tab)

Package details

Latest version
1.1.0
Last updated
First released
Unity version
6000.3.9 or later
Package size
815 KB
Files
191
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Relationship System for Game Creator 2

by cupedos (opens in new tab)

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Dynamic relationships, factions & diplomacy for GC2 with full visual scripting.

Price $15.00

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Price history

Last 6 months

USD
Price history for Relationship System for Game Creator 2, 6 months Current $15.00; lowest $15.00; highest $15.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov Version 1.1.0 released 18 Sep 2026 v1.1.0

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Relationship System for Game Creator 2 screenshot 1

Relationship System for Game Creator 2 screenshot 1

About this asset

Relationship System transforms how characters interact in your Game Creator 2 projects. Build dynamic reputation systems, complex faction hierarchies, and diplomatic relationships—all without writing code.

Imagine a guard who trusts you enough to look the other way, a guild that shuts its doors because you sided with their enemies, or a companion whose loyalty shifts after one too many questionable decisions. These aren't scripted moments — they emerge naturally from a living system of values, levels, and factions that react to everything the player does.

Setting it up takes minutes, not hours. Drop a component on your characters, define what "Friendly" or "Hostile" means to you, and wire it up through Game Creator 2's visual scripting. No code required. When the player completes a quest, a single instruction adjusts the relationship. When that value crosses a threshold, your UI updates, your NPCs react, and your world feels alive.

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Online Documentation: Link

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Relationship System tracks relationships as data:

  • symmetric or directional levels with linear, curve or asymmetric decay
  • stackable Caps (min/max clamps per source)
  • Temporary Modifiers (flat or percentage, stacking, duration, Gain-Only/Loss-Only/Both)
  • a Diplomacy state machine (War/Neutral/ Friends) with validated, auto-triggering transitions, a trade modifier and travel permission
  • Factions with hierarchy, tag auto-assignment and 50% relationship inheritance, plus a separate RuntimeFaction system for factions created during play
  • .. and an opt-in History log feeding a new Relationship Journal UI.

GC2 integration: 30 Instructions, 18 Conditions and 6 Events, plus an 8-tab editor window (Overview, Relationships, Factions, Entities, Diplomacy, Modifiers, Debugger, Tools) and a UI kit of 8 components / 11 prefabs.

New this cycle:

  • A Relationship Journal UI reading the History log (component only — enable History to use it; no prefab ships yet)
  • Decay Preview in the Relationships tab that estimates time-to-target in Edit Mode
  • JSON export/import of relationship definitions on the Tools tab (Edit-Mode-only, undoable)
  • A Gift Preference asset + Apply Gift instruction + On Gift Received event (inventory-agnostic — no Inventory module reference needed)
  • gossip/rumour broadcast instruction (Spread Rumour, with falloff and a max-members cap) + On Rumour Spread event
  • and a romance-styled Affinity colour palette for the relationship bar UI (reskin only, no new prefab)

Fixed this cycle (build-breaker):

13 NUnit test files were compiled directly into the Runtime assembly, unguarded — Unity strips its test DLL from player builds, so any customer build very likely failed to compile. Tests now live in the correct Tests/Runtime assembly; a real Standalone build now succeeds (0 errors from package code). The Examples installer no longer offers a phantom "update" caused by a version mismatch between the installer descriptor and the installed folder.

Works with: Game Creator 2 (Core) + Visual Scripting — required. GC2 Stats is not required.

Characters and Dialogue are both optional; gifts don't need Inventory.

From the publisher's Asset Store listing.

Technical details

Technical Details

  • Unity 2022.3+ (LTS)
  • Game Creator 2 Core required
  • 30+ Runtime C# files
  • 60+ Unit Tests
  • Clean subsystem architecture
  • Full source code included

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.9f1 Compatible Compatible Compatible

As listed on the Asset Store.