View on Asset Store (opens in new tab)
Package details
- Latest version
- 1.0.3
- Last updated
- First released
- Unity version
- 6000.3.2 or later
- Package size
- 677 KB
- Files
- 44
- Favorites
- 14
- Views in the past week
- 10
- Requires
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $13.30 on
Keywords
Targeting | Game Creator 2
The Targeting System is a powerful and flexible solution to select target object for your game mechanics.
Affiliate link · Purchases support this site
Price history
Last 6 months
USDAsset preview
1 / 11
Targeting | Game Creator 2 screenshot 1
About this asset
This module requires Unity 6 and Game Creator 2 in order to work.
Improve your game by adding a Targeting system that can handle most of RPG game use-cases!
Targeting module will help you to pick a target or area of effect using an isometric, pointer-based selection.
Select single target or multiple targets, areas, locations, etc.
This asset provides a generic selection tool that can be extended easily using provided helper methods and classes.
Easy and self-explanatory integration into Game Creator 2 ecosystem.
Supports Shooter and Melee target selection.
You will find various example scenes to show each use-case.
Includes
- Source code
- Examples & Templates
Having trouble with integration or other questions? Please contact us at [email protected] or in Discord and we will be happy to help!
From the publisher's Asset Store listing.
Technical details
- Single character targeting
- Multiple characters targeting
- Area location selection
- Point location selection
- Exclusive Targeting
- Easy customization
Includes
- Source code
- Multiple examples for most of use-cases
- Shooter package usage examples
- Melee package usages examples
- Isometric Navigation package usage examples
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.3.2f1 | Compatible | Compatible | Compatible |
As listed on the Asset Store.