Flexy.Core View on Asset Store (opens in new tab)

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Latest version
6.1.2
Last updated
First released
Unity version
6000.0.68 or later
Package size
87 KB
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69
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Flexy.Core

by Flexy.Tools (opens in new tab)

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Core package of Flexy.Framework that every other package depends on It is Glue fo Flexy.Framework and based on Flexy.Briks\ToYs architecture

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Price history

Last 6 months

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Price history for Flexy.Core, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

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Flexy.Core screenshot 1

Flexy.Core screenshot 1

About this asset

You dont need to install Flexy.AssetRefs if you have UniTask installed

Github | Docs | Unity Discussions

GameContext

Flexy way to think about game dependencies and their composition - Context Based!

You can think like DI Container but more clear and tied to scenes and GameObjects so you can get GameContext from every GO or scene

Binders

Core of Flexy.Binding system

This is one of basis parts of Flexy.Bricks MC-VMV pattern for binding View to ViewModel

It is here because it can be used not only in UI but in coregame too

Actions

Universal and composable system to do action in response to event:

play sfx, show vfx, play animation, enable object, change color... actually any action

Common Utilities

Small set of very often and common used utilities

Key Strengths

  • It is Free
  • Customisable:
    • Mostly consists of small types that dont need customization
    • GameContext is highly customizable and even can be connected to another container
  • Modular:
    • Here only base glue layer is provided all other parts implemented as extensions in other packages

From the publisher's Asset Store listing.

Technical details

  • UniTask based async init
  • Native C# Nullability annotations
  • C# 10
  • Fast Enter Play Mode support

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.0.68f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.