Advanced Skill System for Game Creator 2 OFFICIAL SALE

I'm very happy to bring you guys, Advanced Skill System for Game Creator 2! 🔥


The easiest, most complete Skill System for Game Creator 2, ready to spice your games.


A production-ready framework to create Skill Trees, Abilities, Talent Systems, and Progression Mechanics entirely through the Inspector.


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Main Features


🌳 Build Any Skill Tree

  • Unlimited skills & trees
  • Up to 99 levels per skill
  • Advanced requirements (AND/OR, levels, custom conditions, prerequisites)
  • ScriptableObject-based data
  • Instance handling for runtime
  • Class, weapon, or magic-specific trees
  • Skill point confirmation dialogs
  • Refund single skill or full Re-Spec support

🔥 Active & Passive Skills

  • Cooldowns, hotbar support (1–8), drag & drop
  • Passive bonuses & stat modifiers
  • Offensive spells with different effects
  • Full GC2 Instruction logic on skill use and on sequencer clips
  • Visual cooldown indicators
  • Properties ready for level based effects and math

🔮 Built-in Magic Behaviors


Build any spell that you want with built-in magic mechanics:

  • Spawn Zone with Effect Over Time
  • AoE Effect
  • Attract Enemies to Position
  • Attrack Enemies to Spinning Vortex (hurricane with gravity)
  • Pattern instantiating (circle, star, wave, spiral, heart, and many more)

💥 Projectile System Included


Create abilities with a complete projectile system, all packed together!

9 Behavior Types Ready to Use:

  • Straight
  • Curve
  • Spiral
  • Zig-Zag
  • Missile
  • Homing
  • Wave
  • Boomerang
  • Orbit

Includes speed control, lifetime, collision events, spawn points, custom effects, pooling, and GC2 events for full integration.



🎬 Advanced Systems

  • Animation Sequencer sync
  • Level-specific costs, cooldowns, and behavior
  • Object pooling
  • Validation & debugging tools
  • Refund, confirmation prompts, and full Re-Spec workflow


🎨 Complete UI Included

  • 2 complete sprite sets with 9-slice support for fast UI customization
  • Skill Tree panel with procedural connections
  • Hotbar UI
  • Advanced tooltips
  • Confirmation UI
  • Locked/Unlocked/Level visuals
  • Fully themeable (colors, icons, fonts)
  • Auto-layout groups, Tree Layout and Radial Layout
  • Gamepad/Mobile Support


🧩 Deep GC2 Compatibility

  • 40+ Visual Scripting Elements (Instructions, Conditions, Properties, Triggers)
  • Run Conditions and Instructions for important events on the inspector
  • Native GC2 Save/Load support


⚡ Quick Start

Setup Wizard (2 minutes):


Tools → Skill Tree → Setup Wizard → Select Player → Select Options → Done.


Or manually add the SkillTreeComponent, create Skill Tree Data and Skill assets, and drop in the UI prefabs.



🏆 Why Choose This System?

Compared to other skill systems:


✔ Built specifically for GC2


✔ 100% no-coding required


✔ Complete UI included


✔ Sequencer integration


✔ Fast to set up


✔ 40+ Visual Scripting elements


✔ Production-ready and optimized


✔ Fits every type of Skill/Magic System





💡 Perfect For

  • RPGs
  • Adventure games
  • Roguelikes/Survivors
  • Class/talent systems
  • Weapon & magic trees
  • Crafting/base-building tech trees

📦 Includes

  • Runtime system (Skills, Trees, Instances, Memory, Projectile System, Magic Behaviors)
  • Full UI (Tree, Hotbar, Tooltips, Confirmation)
  • 2 UI sprite sets
  • 40+ GC2 Visual Script elements
  • Editor tools & Setup Wizard
  • Example prefabs & demo skills
  • Example scenes
  • Gamepad/Mobile Support
  • Complete documentation
  • Free Integration for Crystal Save

🚀Roadmap

  • V1.1 - Skill Charges/Stacks and Skill Indicator
  • V1.2 - Skill Evolution/Morph and Skill Tags/Categories
  • V1.3 - Skill Synergies
  • V1.3.1 - 2 New Sprite Sets + PDF Documentation