Z.E.U.S Spline Convert View on Asset Store (opens in new tab)

Package details

Latest version
1.0.2
Last updated
First released
Unity version
2022.3.59 or later
Package size
169 KB
Files
23
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5
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Z.E.U.S Spline Convert

by BELOUDEST (opens in new tab)

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Convert splines instantly between Unity & top tools with resampling + knot rotation matching. Supports GeNa Pro, Curvy 8, Spline Architect, Advanced Cable Creator, Path Painter 2 & BEngine

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Last 6 months

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Price history for Z.E.U.S Spline Convert, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

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Z.E.U.S Spline Convert video 1

About this asset

⚡ Z.E.U.S Spline Convert

One tool. Every spline. Total control.

With Z.E.U.S Spline Convert, you can instantly move splines between Unity Splines and top third-party systems – no manual rebuilding, no tedious re-drawing. Just create, convert, and keep creating.

Support & Community

Need help or want new integrations? Join our Discord to connect with the devs and request features.

Supported Third-Party Assets

More integrations are coming – let us know what you want next!

Why You’ll Love It

  • Work faster – skip the pain of rebuilding splines by hand.
  • One workflow – Unity ⇆ third-party, all in one place.
  • Seamless integration – no clunky pop-up windows or separate editors.
  • Future-proof – actively expanding with community-requested integrations.

Two Ways to Get Started

Method 1 – The Best Experience (With Z.E.U.S for Unity Splines)

If you already own Z.E.U.S for Unity Splines, you get instant, zero-setup integration plus advanced export tools:

  1. Add or create a SplineContainer in your scene.
  2. Spline Convert appears inside the Z.E.U.S Inspector – no extra components needed.
    1. Import third-party splines instantly via the drag-and-drop zone. Create your spline, then:
    2. Export to any supported third-party format with resampling options for precision control.
      Preserve orientation with knot rotation matching for supported formats.
  3. Use the built-in help icons for quick, in-context tips. Undo is supported.

Why Invest?

With Z.E.U.S for Unity Splines you don’t just get Spline Convert – you unlock the full Z.E.U.S spline toolset: advanced editing, precision snapping, recursive cloning, and more… all in one sleek UI.

Method 2 – Standalone (With or Without Z.E.U.S for Unity Splines)

  1. Add or create any supported third-party curve/spline component.
  2. Z.E.U.S Spline Convert automatically adds a SplineConverterHelper to your object.
  3. Hit Convert to new Unity Spline to export instantly from your third-party curve into a Unity Spline.

Why You Want This

Whether you just need quick conversions or you’re building a full spline workflow powerhouse, Z.E.U.S Spline Convert saves hours of manual work, keeps your creative flow uninterrupted, and plays nice with all your favourite spline tools. And if your tool isn’t supported yet – tell us. We’re adding more integrations all the time.

From the publisher's Asset Store listing.

Technical details

Supported OS - Support for all operating systems.

Some features are dependant on ZEUS for Unity Splines

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.62f3 Compatible Compatible Compatible Compatible
2022.3.59f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.