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Package details
- Latest version
- 1.0.B
- Last updated
- First released
- Unity version
- 6000.0.26 or later
- Package size
- 2.0 GB
- Files
- 459
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- 3
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- 16
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Keywords
Desert Environment – Modular Apocalyptic Wasteland (HDRP)
Create cinematic post-apocalyptic desert worlds in minutes. A modular HDRP environment pack built for survival, FPS, and open-world games.
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Desert Environment – Modular Apocalyptic Wasteland (HDRP) screenshot 1
About this asset
Build Massive Desert Worlds - Fast
This modular HDRP desert environment is designed for developers who need large-scale, post-apocalyptic maps without spending months on world building.
Perfect for:
• Survival Games
• Open-World Exploration
• Post-Apocalyptic FPS
• Sci-Fi Wasteland Scenes
• Multiplayer Desert Arenas
Fully customizable and performance-optimized for HDRP projects.
Core Features:
76 Modular 3D Assets
Includes ruined structures, futuristic sci-fi towers, rusted abandoned buildings, debris elements, mutant vegetation (lizard + desert plants), and pyramid structures.
Average polygon count: ~19K tris per major structure.
High-Quality PBR Textures (2K)
Albedo, Normal, and Metallic maps included for realistic lighting in HDRP.
LOD Groups Included
Optimized for Desktop, Mobile, and XR performance.
Immersive VFX Suite
• Thunder & Lightning
• Fire Particle Systems (Energy Ball)
• Dynamic Smoke & Dust Variants
HDRI Skyboxes Included
5 HDRI Skyboxes (Sci-Fi + Day/Night variations)
Prebuilt HDRP Demo Scene
Fully assembled showcase scene included for instant testing and reference.
Procedural Terrain Painter Tool
Included to accelerate large-scale desert terrain creation.
Performance & Optimization
• Built specifically for HDRP
• Modular prefabs for efficient batching
• LOD-ready assets
• Designed for scalable environments
Easy Setup
- Import package via Unity Package Manager
- Activate HDRP (guide included)
- Open demo scene or drag prefabs into your project
- Customize terrain using included painter tool
Note
⚠️ Dependency: ProceduralTerrainPainter folder (/Dependencies) must remain intact. Keep "ProceduralTerrainPainter" folder intact (Assets/DesertTerrain/Dependencies)
From the publisher's Asset Store listing.
Technical details
Texture Resolution:
• 2048x2048 (Albedo, Normal, Metallic/Smoothness)
• 76+ texture sets (including terrain maps)
Polygon Count:
• Per Model (Average): ~19,184 triangles
• Range: 5K (small props) to 50K+ (large detailed structures)
Assets Included:
• 76 Unique Meshes / Prefabs
• Modular environment pieces
• Terrain elements
Rendering Pipeline:
• HDRP Optimized
Rigging: No
Animation: None (Static Environment Assets)
UV Mapping: Fully UV Unwrapped
LODs: Included (3 Levels per major asset)
Materials: PBR (Albedo, Normal, Metallic/Smoothness)
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.0.26f1 | Not listed | Not listed | Compatible |
HDRP Compatibility
• Built for Unity 2021.3 LTS+
• Optimized for HDRP 12.1.7+
• Includes HDRP materials, shaders, VFX (sandstorms, heat haze), and Procedural Terrain Painter tool
• Not compatible with Built-in or URP (manual material conversion required)
• Setup guide and documentation included
As listed on the Asset Store.