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Package details
- Latest version
- 1.3.1
- Last updated
- First released
- Unity version
- 2022.3.1 or later
- Package size
- 227.4 MB
- Files
- 224
- Favorites
- 136
- Views in the past week
- 79
- Requires
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $42.00 on
Keywords
CombatGirls_ShotgunCharacterPack
Get attractive 3D models in the style of subculture anime for your Shooter and RPG games, plus professional animations designed to suit characters and weapons!!
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Price history
Last 6 months
USDAsset preview
1 / 4
CombatGirls_ShotgunCharacterPack video 1
About this asset
This package is a character set series designed for various weapon types, offering essential animation sets tailored to specific combat scenarios, along with character models and costume sets.
These animations can be used in any style of art.
It can be easily shared with all animations made up of humanoid rigs.
Get professional animation supports from biperworks.
[IMPORTANT] Version 1.3.1 Update Notice
Version 1.3.1 includes important fixes related to Face Meshes, Material GUIDs, and prefab structure. Please review the changes carefully before applying the update.
For a stable update process, existing customers are strongly advised to test the update in a new project first. If merging it into an existing project, please make sure to back up your project beforehand.
**Update Log**
1.3.1
Fixed
- Fixed Smoothing Group warnings on Face Meshes
- Fixed duplicate GUID issues in Material Meta Files
- Improved Material stability when importing multiple CombatGirls packages
Moved
- Moved Humanoid_F_Weapon.prefab to:
- CombatGirlsCharacterPack/CombatGirls_Weapon/Humanoid_F_Weapon
Removed
- Removed the existing Mannequin_Weapon.unity Scene file:
- CombatGirlsCharacterPack/Humanoid_Bot/Mannequin_Weapon.unity
1.3
⚠️ PLEASE READ: Essential Update Guide for Version 1.3
- Added 7 common emotion and facial animations across all packages. 🔗Facial Video
- Added facial expression BlendShapes to Face_01 through Face_06
- Added the new Face_06 face type to all packages
- Added a UTS-based SDF face shadow system
- Added the SDF FaceShadowController for automatic face shadow control
- Unity 6 supports URP only
- Updated the minimum supported Unity version to Unity 2021.3.20f1
- Recommended Unity versions: Unity 2021.3.20f1 to Unity 6.3
- Updated the Unity 6 URP package so it can be run directly from the project
- Fixed an issue where weapon bones were not properly aligned with the Hand Bone
- Fixed inconsistent left-hand animation positions when holding rifle-type weapons
- Standardized weapon axes and alignment so weapons of the same type can be replaced using a single weapon socket
1.2.1
- Fixed an issue where the Unity shader package was not being applied correctly.
- The Unity 6 URP shader package has been fixed.
1.2
- Minimum Unity version updated from 2021.3.7f1 to 2021.3.20f1
- Combat Girl scene demo - major update
- Added Animations - directional aiming movement set 🔗Video
1.1 - Added Biperworks Tools : CombatGirls Modular Script 🔗Tutorial Video
1.0.4 - It has been updated to allow the use of Magica Cloth 2 settings.
1.0.3 - Added 2animations : Reload / Supports Unity6 URP 🔗 Download Unity6 URP
1.0.2
- Added support for the Universal Render Pipeline (URP)!
- Please navigate to: Assets > CombatGirlsCharacterPack and run URP_Converter_CombatGirl.unitypackage to convert the materials and shaders for URP compatibility.
1.0.1 - Resolved reference errors during asset integration
1.0 - First Demo 🔗Video
3d model
Humanoid Bot(1) - base type mannequins created by biperworks.
Character FullBody(1)
Costume Cloth Set(1) + color(6)
Sportswear Cloth Set(1)
Hair(1) + color(6)
face(6)
Weapon(1) + color(2)
Animations(37) + Controller(1)
Base Type(14)
S_Idle
S_Walk
S_Run
S_Hit_Upper
S_Hit_Low
S_Evade
S_Stun
S_Die_F
S_Die_B
S_Crouch_Idle
S_Crouch_Walk
S_Crouch_Jog
S_TakeGun
S_PutGun
Aiming Type(23)
S_AimIdle
S_AimTurn_L90
S_AimTurn_R90
S_AimWalk_F
S_AimWalk_FL
S_AimWalk_FR
S_AimWalk_B
S_AimWalk_BL
S_AimWalk_BR
S_AimJog
S_Shoot
S_Reload
S_Crouch_AimIdle
S_Crouch_AimTurn_L90
S_Crouch_AimTurn_R90
S_Crouch_AimWalk_F
S_Crouch_AimWalk_FL
S_Crouch_AimWalk_FR
S_Crouch_AimWalk_B
S_Crouch_AimWalk_BL
S_Crouch_AimWalk_BR
S_Crouch_Shoot
S_Crouch_Reload
Emotion Type(7)
CBG_Angry
CBG_Disappointment
CBG_Greeting
CBG_Sad
CBG_Shy
CBG_Smile
CBG_Surprise
From the publisher's Asset Store listing.
Technical details
Use shader - UTS2(Unity-Chan Toon Shader Ver2)
Rig - Humanoid
Mesh
- Face 6
- Body 1
- Hair 1
- Weapon 1
- Cloth 1
- Sportswear 1
Poly count(Tris)
- Character : 30223 Tris(Body, Face, Hat, Jacket, Dress, Boots, Acc)
- Cloth : 10904 Tris
- Sportswear cloth : 6362 Tris (Top, Pants, Shoes)
- Weapon : 4716 Tris
- Body+Face : 12030 Tris
Texture
- 2048
Texture Color variation
- Cloth : *6
- Hair : *6
*For customer support, please contact me by email or website below.
e-mail : [email protected]
website : www.biperworks.com
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2022.3.1f1 | Compatible | Compatible | Not listed |
*Hair physics settings
This product supports hair physics animation settings using Magicka2.
Magicka plugin purchased separately.
*Compatible In-house Animation Set
Fully compatible with our in-house produced Mini set animations.
As listed on the Asset Store.