Magica Cloth 2 View on Asset Store (opens in new tab)

Package details

Latest version
2.18.4
Last updated
First released
Unity version
2021.3.20 or later
Package size
83.6 MB
Files
328
Favorites
3,100
Views in the past week
1,861

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$12.50 on

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Magica Cloth 2

by Magica Soft (opens in new tab)

4.9 / 5 · 134 ratings

Ratings by stars
Number of ratings for each star rating
5 stars 124
4 stars 7
3 stars 0
2 stars 2
1 star 1

MagicaCloth2 is a cloth simulation that works with Unity DOTS. Available for both Transform and Mesh. It will be the successor version of the previous MagicaCloth.

Price $35.00

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Price history

Last 6 months

USD
Price history for Magica Cloth 2, 6 months Current $35.00; lowest $17.50; highest $35.00 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov Version 2.18.2 released 22 Jul 2026 v2.18.2 Version 2.18.3 released 3 Sep 2026 v2.18.3 Version 2.18.4 released 8 Oct 2026 v2.18.4

Asset preview

1 / 7

Magica Cloth 2 screenshot 1

Magica Cloth 2 screenshot 1

About this asset

★ What is MagicaCloth2 ? ★

MagicaCloth2 is a cloth simulation system that can be used with both Transform and Mesh.

With this asset you can swing anything on your character!

It works fast with Unity's DOTS (Data-Oriented Technology Stack).

It doesn't affect the rendering pipeline at all and doesn't require any special shaders.

It became Version2 by adding improvements from the previous Ver1.x.

System optimization integrates all components into one, eliminating the need for that cumbersome pre-build (Create button).

New collision features such as edge collision, backstop, and self-collision are also added.

However, it is not compatible with Ver1.x.

★ Features ★

  • Unity DOTS (Data-Oriented Technology Stack) for fast cloth-simulation
  • Works on all platforms except WebGL and VisionOS
  • Available for both Transform and Mesh
  • Achieve 2.5D behavior that combines 2D-like movement while maintaining physically realistic movement
  • Available in all BuildRP/URP/HDRP render pipelines
  • No dedicated shaders required
  • Easy and intuitive interface for quick setup
  • Time manipulation such as slow and stop
  • Point / Edge based collision
  • Self-collision and mutual collision
  • Penetration measure (Backstop by normal line)
  • Normal adjustment function
  • Full support for run-time builds
  • Supports uniform scaling
  • Only one axis of XYZ supports negative scale
  • With full source code

★ Required ★

Unity2022.3.0 higher

Burst 1.8.1 or higher

Collections 1.4.0 or higher

* The Burst and Collections packages are installed automatically.

MagicaCloth2 v2.18.2 and later require Unity 2022.3.0f1 or newer due to changes in the Unity Asset Store submission requirements.

Unity 2021.3–2022.2 users can continue using MagicaCloth2 v2.18.1.

★ Document ★

Installation Guide

Document

★ Support ★

Unity Forum

Support E-Mail ([email protected])

* Modifying the source code of the asset will void support.

From the publisher's Asset Store listing.

Technical details

★WebGL

It doesn't work with WebGL because Burst compilation doesn't work.

★VisionOS

Some PolySpatial packages do not work with VisionOS because they do not support Collections 2.x.

★BlendShape

MagicaCloth cannot be applied to vertices that are deformed with BlendShape.

★Unity Tuanjie

We do not guarantee that the game will run on Unity Tuanjie (the Chinese version of Unity). Due to limitations in the development environment, we are unable to test the game in the Tuanjie environment, and therefore we are unable to provide support for issues specific to this engine.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.0f1 Compatible Compatible Compatible Compatible
2021.3.20f1 Compatible Compatible Compatible Compatible

MagicaCloth2 v2.18.2 and later require Unity 2022.3.0f1 or newer due to changes in the Unity Asset Store submission requirements.

Unity 2021.3–2022.2 users can continue using MagicaCloth2 v2.18.1.

As listed on the Asset Store.