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Package details
- Latest version
- 2.18.4
- Last updated
- First released
- Unity version
- 2021.3.20 or later
- Package size
- 83.6 MB
- Files
- 328
- Favorites
- 3,100
- Views in the past week
- 1,861
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- Lowest recorded
- $12.50 on
Keywords
Magica Cloth 2
MagicaCloth2 is a cloth simulation that works with Unity DOTS. Available for both Transform and Mesh. It will be the successor version of the previous MagicaCloth.
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Price history
Last 6 months
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Magica Cloth 2 screenshot 1
About this asset
★ What is MagicaCloth2 ? ★
MagicaCloth2 is a cloth simulation system that can be used with both Transform and Mesh.
With this asset you can swing anything on your character!
It works fast with Unity's DOTS (Data-Oriented Technology Stack).
It doesn't affect the rendering pipeline at all and doesn't require any special shaders.
It became Version2 by adding improvements from the previous Ver1.x.
System optimization integrates all components into one, eliminating the need for that cumbersome pre-build (Create button).
New collision features such as edge collision, backstop, and self-collision are also added.
However, it is not compatible with Ver1.x.
★ Features ★
- Unity DOTS (Data-Oriented Technology Stack) for fast cloth-simulation
- Works on all platforms except WebGL and VisionOS
- Available for both Transform and Mesh
- Achieve 2.5D behavior that combines 2D-like movement while maintaining physically realistic movement
- Available in all BuildRP/URP/HDRP render pipelines
- No dedicated shaders required
- Easy and intuitive interface for quick setup
- Time manipulation such as slow and stop
- Point / Edge based collision
- Self-collision and mutual collision
- Penetration measure (Backstop by normal line)
- Normal adjustment function
- Full support for run-time builds
- Supports uniform scaling
- Only one axis of XYZ supports negative scale
- With full source code
★ Required ★
Unity2022.3.0 higher
Burst 1.8.1 or higher
Collections 1.4.0 or higher
* The Burst and Collections packages are installed automatically.
MagicaCloth2 v2.18.2 and later require Unity 2022.3.0f1 or newer due to changes in the Unity Asset Store submission requirements.
Unity 2021.3–2022.2 users can continue using MagicaCloth2 v2.18.1.
★ Document ★
★ Support ★
Support E-Mail ([email protected])
* Modifying the source code of the asset will void support.
From the publisher's Asset Store listing.
Technical details
★WebGL
It doesn't work with WebGL because Burst compilation doesn't work.
★VisionOS
Some PolySpatial packages do not work with VisionOS because they do not support Collections 2.x.
★BlendShape
MagicaCloth cannot be applied to vertices that are deformed with BlendShape.
★Unity Tuanjie
We do not guarantee that the game will run on Unity Tuanjie (the Chinese version of Unity). Due to limitations in the development environment, we are unable to test the game in the Tuanjie environment, and therefore we are unable to provide support for issues specific to this engine.
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 2022.3.0f1 | Compatible | Compatible | Compatible | Compatible |
| 2021.3.20f1 | Compatible | Compatible | Compatible | Compatible |
MagicaCloth2 v2.18.2 and later require Unity 2022.3.0f1 or newer due to changes in the Unity Asset Store submission requirements.
Unity 2021.3–2022.2 users can continue using MagicaCloth2 v2.18.1.
As listed on the Asset Store.