★ What is MagicaCloth2 ? ★
MagicaCloth2 is a cloth simulation system that can be used with both Transform and Mesh.
With this asset you can swing anything on your character!
It works fast with Unity's DOTS (Data-Oriented Technology Stack).
It doesn't affect the rendering pipeline at all and doesn't require any special shaders.
It became Version2 by adding improvements from the previous Ver1.x.
System optimization integrates all components into one, eliminating the need for that cumbersome pre-build (Create button).
New collision features such as edge collision, backstop, and self-collision are also added.
However, it is not compatible with Ver1.x.
★ Features ★
★ Required ★
Unity2022.3.0 higher
Burst 1.8.1 or higher
Collections 1.4.0 or higher
* The Burst and Collections packages are installed automatically.
MagicaCloth2 v2.18.2 and later require Unity 2022.3.0f1 or newer due to changes in the Unity Asset Store submission requirements.
Unity 2021.3–2022.2 users can continue using MagicaCloth2 v2.18.1.
★ Document ★
★ Support ★
Support E-Mail (support@magicasoft.jp)
* Modifying the source code of the asset will void support.