CombatGirls_RifleCharacterPack

This package is a character set series designed for various weapon types, offering essential animation sets tailored to specific combat scenarios, along with character models and costume sets.



These animations can be used in any style of art.

It can be easily shared with all animations made up of humanoid rigs.

Get professional animation supports from biperworks.



[IMPORTANT] Version 1.3.1 Update Notice

Version 1.3.1 includes important fixes related to Face Meshes, Material GUIDs, and prefab structure. Please review the changes carefully before applying the update.

For a stable update process, existing customers are strongly advised to test the update in a new project first. If merging it into an existing project, please make sure to back up your project beforehand.



**Update Log**

1.3.1

Fixed

  • Fixed Smoothing Group warnings on Face Meshes
  • Fixed duplicate GUID issues in Material Meta Files
  • Improved Material stability when importing multiple CombatGirls packages

Moved

  • Moved Humanoid_F_Weapon.prefab to:
  • CombatGirlsCharacterPack/CombatGirls_Weapon/Humanoid_F_Weapon

Removed

  • Removed the existing Mannequin_Weapon.unity Scene file:
  • CombatGirlsCharacterPack/Humanoid_Bot/Mannequin_Weapon.unity

1.3

⚠️ PLEASE READ: Essential Update Guide for Version 1.3

  • Added 7 common emotion and facial animations across all packages. 🔗Facial Video
  • Added facial expression BlendShapes to Face_01 through Face_06
  • Added the new Face_06 face type to all packages
  • Added a UTS-based SDF face shadow system
  • Added the SDF FaceShadowController for automatic face shadow control
  • Unity 6 supports URP only
  • Updated the minimum supported Unity version to Unity 2021.3.20f1
  • Recommended Unity versions: Unity 2021.3.20f1 to Unity 6.3
  • Updated the Unity 6 URP package so it can be run directly from the project
  • Fixed an issue where weapon bones were not properly aligned with the Hand Bone
  • Fixed inconsistent left-hand animation positions when holding rifle-type weapons
  • Standardized weapon axes and alignment so weapons of the same type can be replaced using a single weapon socket

1.2.1

  • Fixed an issue where the Unity shader package was not being applied correctly.
  • The Unity 6 URP shader package has been fixed.

1.2

  • Minimum Unity version updated from 2021.3.7f1 to 2021.3.20f1
  • Combat Girl scene demo - major update
  • Added Animations - directional aiming movement set 🔗Video

1.1 - Added Biperworks Tools : CombatGirls Modular Script 🔗Tutorial Video


1.0.4 - It has been updated to allow the use of Magica Cloth 2 settings.


1.0.3 - Added 2animations : Reload / Supports Unity6 URP 🔗 Download Unity6 URP


1.0.2

  • Added support for the Universal Render Pipeline (URP)!
  • Please navigate to: Assets > CombatGirlsCharacterPack and run URP_Converter_CombatGirl.unitypackage to convert the materials and shaders for URP compatibility.

1.0.1 - Resolved reference errors during asset integration


1.0 - First Demo 🔗Video




3d model

Humanoid Bot(1) - base type mannequins created by biperworks.

Character FullBody(1)

Costume Cloth Set(1) + color(2)

Sportswear Cloth Set(1)

Hair(1)

face(6)

Weapon(2)




Animations(39) + Controller(1)

Base Type(14)

R_Idle

R_Walk

R_Run

R_Hit_Upper

R_Hit_Low

R_Evade

R_Stun

R_Die_F

R_Die_B

R_Crouch_Idle

R_Crouch_Walk

R_Crouch_Jog

R_TakeGun

R_PutGun


Aiming Type(25)

R_AimIdle

R_AimTurn_L90

R_AimTurn_R90

R_AimWalk_F

R_AimWalk_FL

R_AimWalk_FR

R_AimWalk_B

R_AimWalk_BL

R_AimWalk_BR

R_AimJog

R_Shoot

R_AutoShoot

R_Reload

R_Crouch_AimIdle

R_Crouch_AimTurn_L90

R_Crouch_AimTurn_R90

R_Crouch_AimWalk_F

R_Crouch_AimWalk_FL

R_Crouch_AimWalk_FR

R_Crouch_AimWalk_B

R_Crouch_AimWalk_BL

R_Crouch_AimWalk_BR

R_Crouch_Shoot

R_Crouch_AutoShoot

R_Crouch_Reload


Emotion Type(7)

CBG_Angry

CBG_Disappointment

CBG_Greeting

CBG_Sad

CBG_Shy

CBG_Smile

CBG_Surprise