Tactile | Game Creator 2 View on Asset Store (opens in new tab)

Package details

Latest version
1.1.9
Last updated
First released
Unity version
6000.0.25 or later
Package size
2.8 MB
Files
372
Favorites
45
Views in the past week
21
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Tactile | Game Creator 2

by NiAm (opens in new tab)

5.0 / 5 · 3 ratings

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Effortlessly create intuitive on-screen touch controls with Game Creator 2, bringing seamless interactivity to your game!

Price $29.99

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Tactile | Game Creator 2, 6 months Current $29.99; lowest $29.99; highest $29.99 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov Version 1.1.9 released 18 Sep 2026 v1.1.9

Asset preview

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Tactile | Game Creator 2 screenshot 1

Tactile | Game Creator 2 screenshot 1

About this asset

This module requires Game Creator 2 in order to work.

Perfect for any touchscreen devices, this package offers an extensive range of controls and interactions that are easy to implement, highly customizable, and support multi-touch functionality.

Utilizing the Enhanced Touch API of the New Input System to deliver a cutting-edge solution. Test your project anytime using Simulator View or Simulate Touch Input from Mouse or Pen Option.

✨Key Features✨

  • Easy to Setup: Can be as simple as prefab drag-and-drop then play.
  • Custom Touch Zones: Precisely define the interactable region of controls.
  • Input Simulation: Interpret touch input as if they were physical device input.
  • Essential Interactions: Tap, Slow Tap, Double Tap, Hold, Press, and Release.
  • Advanced Gestures: Including Pan, Pinch, Twist, and Swipe.
  • Multi-Touch Support: Up to 10 fingers, depending on device capability.
  • Input Actions Support: Compatible with Input System’s Input Action assets.
  • Cross-Control Ready: Configure without breaking your current input setups.

🕹️Control Types🕹️

  • Push Button: Ideal for simple actions like jumping, firing, dashing, and more.
  • Analog Stick: Perfect for smooth character movement or camera orbiting.
  • Steering Wheel: Suitable for racing games, offering precise turning control.
  • Swipe Pad: Great for infinite runner games, enabling quick swiping actions.
  • Gesture Pad: Typically used for camera controls, including zoom and orbit.
  • Skill Control: Suitable for actions that involve cooldowns and cancellation.
  • and more...

📦Inclusion📦

  • Visual Scripting: Including Instructions, Conditions, Events, and properties.
  • Examples/Templates: Pre-configured setups to help you get started quickly.
  • C# Source Code: Full access to source code for complete modification.

If you have any feedback, suggestions or need help, feel free to contact me.

📄Docs | ▶️Demo | ✉️Email

From the publisher's Asset Store listing.

Technical details

Please note that this package is currently in active development, with new features and enhancements being added regularly based on dependency updates and user feedback.

Includes

  • Instructions
  • Conditions
  • Events
  • Properties
  • UI Component
  • Dynamic Input Device
  • Source code
  • Examples & Templates

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.3.0f1 Compatible Compatible Compatible Compatible
6000.0.25f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.