Behavior Designer for Malbers Animations View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
2022.3.33 or later
Package size
1.6 MB
Files
123
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30
Views in the past week
12

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$19.99 on

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Behavior Designer for Malbers Animations

by Apexcalibur Software (opens in new tab)

3.5 / 5 · 4 ratings

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The Behavior Designer for Malbers Animation is an integration package for Behavior Designer and Malbers Animal Controller. Its purpose is to provide needed integration for these two stellar packages.

Price $19.99

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Price history

Last 6 months

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Price history for Behavior Designer for Malbers Animations, 6 months Current $19.99; lowest $19.99; highest $19.99 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Behavior Designer for Malbers Animations screenshot 1

Behavior Designer for Malbers Animations screenshot 1

About this asset

Behavior Designer for Malbers Animation contains:

  • 9 Conditionals
  • 1 Decorator
  • 27 Actions
  • 7 Shared Variable types

focusing on providing behavior Tree nodes for Malburs Characters.

Each of these nodes are extensively documented in an 80+ page document explaining what they do, how to set them up and finally how they work internally so that changes can easily be made, if need be. (Links to each node are also provided in the Behavior Designers Inspector, to simplify look up.)

NOTE

This package will not work without both:

  • Behavior Designer – Behavior Trees for Everyone
  • Animal Controller (Malbers Character Controller)

installed as it uses functionality from both to function. If you don't own both of these package then do not buy this one. It will not work.

******** Additional NOTE ********

This package does NOT work with the PRO version of Behavior Designer, only the orginal version. An new package is being written to support the PRO version.

*******************************

Provided Nodes are:

Conditionals

  • CanHearObject
  • CanSeeObject
  • CheckModeAction
  • CheckSpeed
  • CheckStance
  • CheckStat
  • CheckState
  • CheckWeaponType
  • WithinDistance

Decorators

  • WhileAlive

Tasks/Actions

  • AimAt
  • Attack
  • Cover
  • Evade
  • Flee
  • Follow
  • GameObjectToAnimal
  • GetSpeed
  • GetStance
  • GetStat
  • GetState
  • GetWeapon
  • KeepInRange
  • Meander
  • MoveTowards
  • Patrol
  • PlayMode
  • Pursue
  • QuickAlign
  • RotateTowards
  • Seek
  • SetSpeed
  • SetStance
  • SetStat
  • SetState
  • SetWeapon
  • Wander

Shared Variables

  • SharedActionID
  • SharedAnimal
  • SharedHolsterID
  • SharedModelID
  • SharedStanceID
  • SharedStateID
  • SharedStatID

I use this package in my own game development and as I find I need new nodes, I add them. So, this list will most probably expand. I'm also open to suggestions but I make no guarantee on implementing those.

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.33f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.