Stats 2 | Game Creator 2 View on Asset Store (opens in new tab)

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Latest version
2.7.24
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6000.3.0 or later
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6.4 MB
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Stats 2 | Game Creator 2

by Catsoft Works (opens in new tab)

4.5 / 5 · 34 ratings

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5 stars 28
4 stars 2
3 stars 1
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1 star 3

The ultimate RPG progression toolkit. Define custom attributes, manage vitals, create formulas, handle skill checks, and apply complex status effects to characters.

Price $59.99

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Price history

Last 6 months

USD
Price history for Stats 2 | Game Creator 2, 6 months Current $59.99; lowest $29.99; highest $59.99 in this period. $0 $50 $100 Jun Jul Aug Sep Oct Nov Version 2.7.24 released 19 Aug 2026 v2.7.24

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Stats 2 | Game Creator 2 screenshot 1

Stats 2 | Game Creator 2 screenshot 1

About this asset

This module requires Unity 6.3+ and Game Creator 2 in order to work.

Level up your game creating your own RPG system with custom character Classes, Formulas, Status Effects and much more!

Watch this quickstart video tutorial

Classes define the traits of a character, which can be of two types:

- Stats: Values that define how skilful a character is.

- Attributes: Values defined within a range, such as Health, Mana or Stamina.

Status Effects are positive or negative ailments that have an effect over the course of its lifetime and can be stacked.

For example, Poison deals damage to the affected target while the Status Effect is active.

Formulas are powerful math expressions that link Stats and Attributes from multiple sources to create an output, which can be used in multiple situations:

- Calculate the damage dealt to any enemy based on their defensive values.

- Skill checks for actions such as picking lock.

- The progress of a character based on its level.

Progression Tables help designers calculate values based on a chart. The most common scenario is retrieving a character's Level from its accumulated Experience.

Stat Modifiers can increment or decrement a particular Stat by a fixed amount or based on a percentage.

One of the examples included shows how to increase the Strength Stat using a Stat Modifier when a Sword is equipped.

Saving and Loading is supported out of the box, as well as being highly integrated with Game Creator's visual scripting.

Includes

  • Source code
  • Examples & Templates

Learning Resources

Discord | Twitter | Youtube

From the publisher's Asset Store listing.

Technical details

Features

  • Classes with Stats and Attributes
  • Status Effects
  • Stat Modifiers
  • Progression Tables
  • Compatible with Visual Scripting
  • Tools for creating custom UI

Includes

  • Source code
  • UI templates for HUD and Menu
  • Example of a pre-made RPG system
  • Multiple examples to learn from

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.6.0f1 Compatible Compatible Compatible Compatible
6000.5.8f1 Compatible Compatible Compatible Compatible
6000.3.0f1 Compatible Compatible Compatible Compatible

All included examples and learning materials use the Universal Render Pipeline (URP). If you plan to explore these samples out of the box, please select URP.

As listed on the Asset Store.