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Package details
- Latest version
- 1.5
- Last updated
- First released
- Unity version
- 2017.3.0 or later
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- 276.8 MB
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Faucet Player System - Physics Character Controller and Game Systems
Price $24.99
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About this asset
Version 1.5 Released. More details below
Faucet Player System (FPS) is a fully-functional and vastly extendable physics-based character controller system. Finally a smooth and reliable solution for fully physics-based character mechanics of any kind.
Windows Demo
Includes many built-in functionalities such as:
- Moving-Platform support with optional velocity inheritance.
- Extensive first-person and third-person camera system (With perspective switching)
- 3D Platformer Controller Example
- Slope Ski Example Controller
- 360 Slope Running Example Controller
- Humanoid Character Integration and Animator Controller (For First-Person Full-Body Awareness, and Third Person)
- IK Integration (Including Foot Grounding IK)
- Interacting with physics objects naturally
- Extensive and Extendable Interaction System
- Physics Sounds System
- Universal Health System
- Dynamic Physics Damage System
(New Functionalities Coming Soon in V2):
- Simple Inventory System
- Extensive Gun/Weapon System
- AI/NavMesh Integration
- Isometric Shooter Example
- Faucet Ropes System
- Improved Character Controller
- Improved Interaction System with Unity Events Inegration
New in Version 1.5:
- General Improvements
- Some Warnings and incompatibilities cleaned up
- Standard Assets No Longer Required
Faucet Player System (FPS) is a fully-functional and vastly extendable physics-based character controller system. Finally a smooth and reliable solution for fully physics-based character mechanics of any kind.
Windows Demo
Includes many built-in functionalities such as:
- Moving-Platform support with optional velocity inheritance.
- Extensive first-person and third-person camera system (With perspective switching)
- 3D Platformer Controller Example
- Slope Ski Example Controller
- 360 Slope Running Example Controller
- Humanoid Character Integration and Animator Controller (For First-Person Full-Body Awareness, and Third Person)
- IK Integration (Including Foot Grounding IK)
- Interacting with physics objects naturally
- Extensive and Extendable Interaction System
- Physics Sounds System
- Universal Health System
- Dynamic Physics Damage System
(New Functionalities Coming Soon in V2):
- Simple Inventory System
- Extensive Gun/Weapon System
- AI/NavMesh Integration
- Isometric Shooter Example
- Faucet Ropes System
- Improved Character Controller
- Improved Interaction System with Unity Events Inegration
New in Version 1.5:
- General Improvements
- Some Warnings and incompatibilities cleaned up
- Standard Assets No Longer Required
From the publisher's Asset Store listing.