Unity 6.6 Ready
About
This is an asset for editing animation in Unity.
You can modify animations and create new ones with Unity.
It is possible to directly edit Mecanim Humanoid animation, which is usually difficult to edit with Unity.
Features
Editing Mecanim Humanoid animation types
Editing Generic and Legacy animation types
Editing BlendShapes
-Icon display for content
Editing via Animator Controller layers
- Edit while checking the behavior of overwrite layers and add layers.
Integration with Timeline
- Added Additive Track functionality
Integration with Animation Rigging
Animation Recorder
- Perform keyframe reduction and export as Humanoid, Generic, or FBX.
Various tools
- Keyframe reduction
- Mirror animation creation (including BlendShapes)
- Collada Exporter
The source code is all C#
-All source code is included
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