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Package details
- Latest version
- 1.01
- Last updated
- First released
- Unity version
- 5.4.1 or later
- Package size
- 58 KB
- Files
- 9
- Favorites
- 55
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All-in-One Pixel Perfect Camera
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All-in-One Pixel Perfect Camera screenshot 1
About this asset
APPC is an All-in-One Camera which provides
- pixel perfect rendering,
- 2D pixel art sprite rotation,
- pixel alignment,
in one, cruelly simple camera Prefab (and absolutely nothing else).
What it does
Your pixel art objects will no longer suffer from visual artefacts, flickering, or distorsion,
your objects will finally all be aligned to your background's pixels,
and your pixel art sprites will rotate while staying "pixel perfect".
How it works
The strength of this asset is its simplicity and lightweight. All one needs to do is replace the default camera with the Pixel Camera and everything will magically work.
No need to give each renderer a script, no need to modify all your sprites, no need to change any of your code. Drop the Prefab, and you are good to go.
The Prefab is a simple wrapper for two Camera objects, and can be used just like your normal camera.
You can decide the dimensions of the camera, its orthographic size and all the rest just as you would on any normal camera.
(Note that, just like all other pixel perfect techniques out there, there has to be a black border on the screen to allow for all pixels to be perfect squares. I am looking into it but there is no miracle solution for this.)
From the publisher's Asset Store listing.