Quick Primitives View on Asset Store (opens in new tab)

Package details

Latest version
1.8.0
Last updated
First released
Unity version
2022.3.15 or later
Package size
2.7 MB
Files
48
Favorites
275
Views in the past week
9

Price tracking

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$7.00 on

Keywords

Quick Primitives

by Chorocksoft (opens in new tab)

4.3 / 5 · 14 ratings

Ratings by stars
Number of ratings for each star rating
5 stars 6
4 stars 7
3 stars 0
2 stars 1
1 star 0

Quick Primitives allows creating various geometic shapes procedurally.

Price $10.00

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Price history

Last 6 months

USD
Price history for Quick Primitives, 6 months Current $10.00; lowest $10.00; highest $10.00 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

Asset preview

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Quick Primitives screenshot 1

Quick Primitives screenshot 1

About this asset

Quick Primitives is a collection of basic geometric shapes that give more flexibility than the default shapes available in Unity. The shapes are generated procedurally by codes; no fixed models are used. The shapes can be procedurally changed by setting their parameter values in the inspector interactively.

In addition, object position can be moved by the offset, effectively changing pivot point. UV texture coordinates and colliders can be generated automatically.

USER MANUAL

FEATURES

• UV mapping
• Normal generation
• Collider generation
• Offset position (pivot)
• Hollowed box and cylinder
• Beveled box edges
• Slice in sphere, cylinder, and torus
• Full source code in c#

SHAPES

• Box
• Cylinder
• Sphere including hemisphere and icosphere
• Cone (through cylinder)
• Torus
• Pyramid
• Column
• Plane
• Circle
• Section or beam
• Stair
• Grid

* This asset requires one license per seat.

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.15f1 Compatible Not listed Not listed

As listed on the Asset Store.