View on Asset Store (opens in new tab)
Package details
- Latest version
- 3.0.1
- Last updated
- First released
- Unity version
- 5.6.2 or later
- Package size
- 1.1 MB
- Files
- 6
- Favorites
- 204
- Views in the past week
- 20
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- Free on
Keywords
Catmull-Clark Mesh Subdivision
A Unity tool implementing Catmull-Clark subdivision for smooth, high-quality surfaces. Provides a GUI and code access for efficient mesh processing in games or 3D projects.
Affiliate link · Purchases support this site
Price history
Last 6 months
USDAsset preview
1 / 3
Catmull-Clark Mesh Subdivision screenshot 1
About this asset
This customizable script supports smooth surface creation via Catmull-Clark subdivision, with compatibility for normals, tangents, UVs, and vertex colors.
Features include boundary modes and multiple submesh handling.
Ideal for organic modeling, with editor and runtime capabilities.
From the publisher's Asset Store listing.
Technical details
Key Features: Catmull-Clark subdivision for quad and triangle meshes.
Adjustable iterations (1-5).
Supports multiple submeshes and boundary modes.
Full undo support in Unity Editor.
Preserves vertex colors, UVs, tangents, and normals.
Compatibility: Unity 2020.3+.
Supports up to 64 submeshes and 8M faces per submesh.
Documentaion: Catmull-Clark Mesh Subdivision Script.pdf
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2020.3.48f1 | Compatible | Compatible | Compatible |
As listed on the Asset Store.