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Package details
- Latest version
- 1.1
- Last updated
- First released
- Unity version
- 5.5.0 or later
- Package size
- 183.5 MB
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- 70
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Keywords
PBR - Mirror Pack
PBR mirror pack with Built-in RP, URP, and HDRP support. 5 mirrors, 3 LOD levels per mirror, 3 demo scenes.
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PBR - Mirror Pack screenshot 1
About this asset
PBR - MIRROR PACK
PBR mirror pack for interior scenes. Five mirror prefabs, each with
three render pipeline variants (Built-in RP, URP, HDRP) in a single
package — no separate downloads required.
INCLUDED MIRROR PREFABS
- Mirror01 — single, residential style
- Mirror02 — single, slim profile
- Mirror03 — double-wide mirror
- Mirror04 — single, decorative frame
- Mirror05 — full-length mirror
Each mirror has three prefab variants:
- _BIRP — Built-in RP (Standard shader)
- _URP — URP (Universal/Lit shader)
- _HDRP — HDRP (HDRP/Lit shader)
KEY FEATURES
- 5 mirror prefabs x 3 render pipelines = 15 prefab variants
- 3 LOD levels per mirror (LOD0, LOD1, LOD2) for performance
- PBR materials (Albedo, Normal, AO, Metallic-Smoothness)
- Box Collider on each mirror (Collision: Yes)
- 3 demo scenes (one per render pipeline)
- Textures in PNG format (optimized from TGA)
TEXTURE LIST (per mirror, 5 files total)
- T_MirrorXX.png — Albedo / Base Color
- T_MirrorXX_NM.png — Normal Map (OpenGL, green-up)
- T_MirrorXX_AO.png — Ambient Occlusion (for Built-in/URP)
- T_MirrorXX_MS.png — Metallic-Smoothness packed
(R=Metallic, A=Smoothness, for Built-in/URP)
- T_MirrorXX_MaskMap.png — HDRP Mask Map (R=Metallic, G=AO, B=Detail,
A=Smoothness, for HDRP)
Textures_Info.txt in the Textures folder explains which files to
keep per render pipeline.
From the publisher's Asset Store listing.
Technical details
Geometry & Textures:
- 5 mirror prefabs (Mirror01 to Mirror05)
- 3 LOD levels per mirror (LOD0, LOD1, LOD2)
- Texture resolution: 4096 x 4096 (4K)
(Users can downscale to 2K via Unity Texture Importer Max Size
setting if file size or memory budget is critical)
- PBR materials (Albedo, Normal, AO, Metallic-Smoothness)
- Collision: Yes (Box Collider on each mirror mesh)
- UV2 (lightmap): Yes
Render Pipeline Support:
- Built-in RP (Standard shader)
- URP (Universal/Lit)
- HDRP (HDRP/Lit)
Demo Scenes:
- Demo_BIRP.unity — Built-in RP lighting setup
- Demo_URP.unity — URP with post-processing
- Demo_HDRP.unity — HDRP with full lighting and reflections
Compatibility:
- Unity 2022.3 LTS or newer
- Built-in RP, URP, HDRP (three variants in one package)
- Mobile-friendly (LOD system handles low-detail rendering)
- Works with any FPS / third-person controller
DOCUMENTATION
- Textures_Info.txt — texture channel guide (which files per
render pipeline)
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2022.3.62f3 | Compatible | Compatible | Compatible |
As listed on the Asset Store.