Wireframe Shader DirectX 11 View on Asset Store (opens in new tab)

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1.0
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5.5.0 or later
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2.3 MB
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Wireframe Shader DirectX 11

by Jolix (opens in new tab)

4.1 / 5 · 40 ratings

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4 stars 2
3 stars 1
2 stars 1
1 star 7
Price $15.00

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Last 6 months

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Price history for Wireframe Shader DirectX 11, 6 months Current $15.00; lowest $15.00; highest $15.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

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Wireframe Shader DirectX 11 screenshot 1

Wireframe Shader DirectX 11 screenshot 1

About this asset

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Regular wireframe shaders are not very appealing to the eye. Meet Wireframe Shader DirectX 11! This package provides easy to use wireframe shaders with high flexibility.
PBR - Physically based wireframe rendering enables you to adjust emissive, metallic and smoothness properties independently of the surface.
Glow - Add a bleeding/glowing/shadow effect radiating from the wires.
Barycentric Texturing - Design your custom wire with a [width]-by-1 texture where the alpha channel is used to blend with the surface.
More Features:
  • Quad mesh models
  • Anti-aliasing
  • Fade in/out the wireframe
  • Mask parts of the wireframe
  • Invert the wireframe
  • Wire corner smoothing
  • All standard rendering modes
  • Additive & multiplicative rendering modes
This package includes:
  • Wireframe shaders:
      - Standard
      - Bumped Diffuse
      - Unlit
      - Projector
  • Demo scene
  • Source code
  • Documentation
Supports:
  ☑ Shader Model 4+
  ☑ Projectors
  ☑ Quad Meshes
  ☑ DX11+, Vulkan, PS4/XB1
  ☑ OpenGL 3.2+, OpenGL ES 3.1+AEP
Does not support DX9, WinPhone, OpenGL ES 2.0-3.1 and Metal
Don’t hesitate to show me when you do something cool with it! [email protected]

From the publisher's Asset Store listing.