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Package details
- Latest version
- 2.0.0
- Last updated
- First released
- Unity version
- 2021.3.45 or later
- Package size
- 3.6 MB
- Files
- 162
- Favorites
- 91
- Views in the past week
- 8
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $4.99 on
Keywords
2D Physics Kit
- Price drop
Rebuilt-from-scratch 2D physics toolkit for Unity — flexible, mobile-ready hazards, obstacles & platforms with clean, well-documented code and zero-friction setup.
Discount -29%
Previous price
$7.00
Price $4.99
Lowest recorded price
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Price history
Last 6 months
USDAsset preview
1 / 10
2D Physics Kit screenshot 1
About this asset
2D Physics Kit is a rebuilt-from-scratch collection of production-ready physics elements for creating 2D games in Unity. The new version was re-architected for clarity, performance, and flexibility: cleaner APIs, smarter inspectors, zero-friction setup, and mobile-focused optimizations.
What’s inside
- Hazards: RadiusCannon, SentryCannon, RocketLauncher, Charge, DropTrap, Ticker, Twins
- Platforms: DisappearingPlatform, FallingPlatform, ElevatorPlatform, MovingPlatform, PlatformLadder, TrampolinePlatform
Key features
- Rebuilt core: redesigned components and events for predictable behavior and easy extension
- Flexible customization: every element exposes clear, well-grouped Inspector settings
- Visual clarity: per-element Gizmo previews to understand ranges, angles, paths, and hit zones at a glance
- Mobile-ready performance: tight update loops, pooling, and allocation-free runtime paths in demos
- Clean, documented code: readable C# with structured namespaces and tooltips, easy to integrate into existing projects
- Drop-in workflow: place a prefab, tweak a few values, and hit Play — no extra setup required
What’s new in this update
- Rewritten from the ground up with a modular architecture
- Updated API surface for Unity 6 compatibility (while preserving back-compat shims)
- Smoother editors/inspectors, clearer defaults, and improved gizmos
- More robust edge-case handling and safer physics interactions
Use cases
- Action/platformers, trap rooms, challenge arenas, puzzle-platformers, combat sandboxes, and prototype labs
From the publisher's Asset Store listing.
Technical details
Technical details
- Unity versions: Unity 6.0+ (primary), also compatible with 2021–2022 LTS via conditional compilation
- Render pipelines: Built-in
- Dependencies: none (no external DLLs); uses Unity’s 2D Physics only
- Input: not required — components run autonomously; plug into your own input/gameplay code if needed
- Performance: pooling out of the box; allocation-free core update paths in provided demo scenes
- Code quality: C# with clear namespaces, serialized tooltips, and editor gizmos; easy to extend/override
- Contents: prefabs, scripts, demo scenes by category, gizmos, and quick-start documentation
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.2.6f2 | Compatible | Not listed | Not listed |
| 2021.3.45f2 | Compatible | Not listed | Not listed |
As listed on the Asset Store.