Standard Plus View on Asset Store (opens in new tab)

Package details

Latest version
1.05
Last updated
First released
Unity version
5.6.1 or later
Package size
146.6 MB
Files
169
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157
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6

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Standard Plus

by Paulo Cunha (opens in new tab)

4.8 / 5 · 9 ratings

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5 stars 8
4 stars 0
3 stars 1
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1 star 0
Price $25.00

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Price history

Last 6 months

USD
Price history for Standard Plus, 6 months Current $25.00; lowest $25.00; highest $25.00 in this period. $0 $12.5 $25 Jun Jul Aug Sep Oct Nov

Asset preview

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Standard Plus screenshot 1

Standard Plus screenshot 1

About this asset

Not compatible with: Shader Model 2(gles)
The Standard Plus shader extends Unity's built-in Standard shader, so you can:
- Use up to 5 external lightmaps created by the user on a 3d package like 3ds Max, Maya, Blender, etc per material *
- Light-mix lightmaps at runtime
- Create realistic glass with refraction based on thickness maps provided by the user and/or curvature.
- Create translucent materials (forward rendering) based on thickness maps with color textures.
*Note: Standard Plus does not create these external lightmaps. It simply allows the user to use their externally created lightmaps inside Unity. We published a video on how to create lightmaps using 3dsMax and Corona/V-ray and on Youtube you can find other tutorials about the techniques for other 3d packages. The workflow is very similar.

From the publisher's Asset Store listing.