Mister Vampire View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
5.1.1 or later
Package size
119.4 MB
Files
13
Favorites
36
Views in the past week
3

Price tracking

Last checked
Tracked since
Lowest recorded
$7.50 on

Mister Vampire

by Mister Necturus (opens in new tab)

1 rating, too few to average

Price $15.00

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Price history

Last 6 months

USD
Price history for Mister Vampire, 6 months Current $15.00; lowest $15.00; highest $15.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 13

Mister Vampire screenshot 1

Mister Vampire screenshot 1

About this asset

Low polygonal character version (LOD) included.
Mecanim humanoid rig.
PBR shader.
Rigged version in 3D MAX file included.
Character: 16,794 (5,113 LOD) polygons, 33,516 (10,182 LOD) triangles 17,014(5,338 LOD) vertexes.
Rig has 63 bones.
Textures: diffuse, specular, and normals maps.
TIF file format 2048x2048
Character has 72 animations.
Animation list:
0. T-Pose: 0 - 0fr.
1. MV_IDLE - 2 - 100fr.,
2. MV_Pick_object - 101 - 141fr.,
3. MV_pointing_A - 142 - 202fr.,
4. MV_Shrugs - 203 - 248fr.,
5. MV_Talking_A - 249 - 289fr.,
6. MV_Talking_B - 290 - 440fr.,
7. MV_COMBAT_mode - 445 - 495fr.,
8. MV_2_Blows - 496 - 546fr.,
9. MV_anger - 547 - 597fr.,
10. MV_Blow_left_hand_A - 598 - 633fr.,
11. MV_Blow_left_hand_B - 635 - 670fr.,
12. MV_Blow_right_hand_A - 670 - 705fr.,
13. MV_Blow_right_hand_B - 706 - 741fr.,
14. MV_Cray - 742 - 822fr.,
15. M_MV_Knocked_backward - 823 - 863fr.,
16. MV_Down_back - 865 - 905fr.,
17. MV_Recover_from_knocked_backward - 906 - 946fr.,
18. MV_Hit_from_back - 946 - 981fr.,
19. MV_Hit_from_front - 982 - 1017fr.,
20. MV_Hit_from_left - 1018 - 1053fr.,
21. MV_hit_from_righ - 1054 - 1089fr.,
22. MV_Looking_around - 1090 - 1266fr.,
23. MV_Tracking - 1267 - 1442fr.,
24. M_MV_2_Blows_moving - 1443 - 1493fr.,
25. M_MV_Blow_left_hand_A_Moving - 1494 - 1529fr.,
26. M_MV_Blow_left_hand_B_Moving - 1530 - 1565fr.,
27. M_MV_Blow_right_hand_A_Moving - 1566 - 1601fr.,
28. M_MV_Blow_right_hand_B_Moving - 1602 - 1637fr.,
29. M_MV_Dodge_Jump_Backward - 1638 - 1663fr.,
30. M_MV_Dodge_JumpLeft - 1664 - 1689fr.,
31. M_MV_Dodge_JumpRight - 1690 - 1715fr.,
32. M_MV_Jump_standing - 1716 - 1791fr.,
33. M_MV_Moving_left - 1792 - 1812fr.,
34. M_MV_Moving_right - 1813 - 1833fr.,
35. M_MV_Turn_Left_90t - 1834 - 1859fr.,
36. M_MV_Turn_Right_90t - 1860 - 1885fr.,
37. MV_Dying_A - 1886 - 1951fr.,
38. MV_Dying_B - 1956 - 1996fr.,
39. M_MV_Die_knocked_backward - 2001 - 2018fr.,
40. M_MV_Die_knocked_forward - 2023 - 2040fr.,
41. M_MV_Casual_walk - 2045 - 2081fr.,
42. M_MV_Cautious_walk - 2086 - 2126fr.,
43. M_MV_Climbing_wall - 2131 - 2161fr.,
44. M_MV_combat_run - 2166 - 2188fr.,
45. M_MV_Jump_runing - 2193 - 2233fr.,
46. M_MV_run - 2238 - 2260fr.,
47. M_MV_Walking_back_A - 2265 - 2300fr.,
48. M_MV_falling_down - 2305 - 2345fr.,
49. RM_MV_2_Blows_moving - 2350 - 2400fr.,
50. RM_MV_Blow_left_hand_A_Moving - 2405 - 2440fr.,
51. RM_MV_Blow_left_hand_B_Moving - 2445 - 2480fr.,
52. RM_MV_Blow_right_hand_A_Moving - 2485 - 2520fr.,
53. RM_MV_Blow_right_hand_B_Moving - 2525 - 2560fr.,
54. RM_MV_Casual_walk - 2565 - 2601fr.,
55. RM_MV_Cautious_walk - 2606 - 2646fr.,
56. RM_MV_Climbing_wall - 2651 - 2681fr.,
57. RM_MV_combat_run - 2686 - 2708fr.,
58. RM_MV_Die_knocked_backward - 2713 - 2730fr.,
59. RM_MV_Die_knocked_forward - 2735 - 2752fr.,
60. RM_MV_Dodge_Jump_Backward - 2757 - 2782fr.,
61. RM_MV_Dodge_JumpLeft - 2787 - 2812fr.,
62. RM_MV_Dodge_JumpRight - 2817 - 2842fr.,
63. RM_MV_falling_down - 2847 - 2887fr.,
64. RM_MV_Jump_runing - 2892 - 2932fr.,
65. RM_MV_Jump_standing - 2937 - 3012fr.,
66. RM_MV_Knocked_backward - 3017 - 3057fr.,
67. RM_MV_Moving_left - 3062 - 3082fr.,
68. RM_MV_Moving_right - 3087 - 3107fr.,
69. RM_MV_run - 3112 - 3134fr.,
70. RM_MV_Turn_Left_90t - 3139 - 3164fr.,
71. RM_MV_Turn_Right_90t - 3169 - 3194fr.,
72. RM_MV_Walking_back_A - 3199 - 3234fr.,

From the publisher's Asset Store listing.