Super Combiner View on Asset Store (opens in new tab)

Package details

Latest version
1.7.0
Last updated
First released
Unity version
2021.3.22 or later
Package size
27.0 MB
Files
146
Favorites
472
Views in the past week
36

Price tracking

Last checked
Tracked since
Lowest recorded
$12.45 on

Keywords

Super Combiner

by LunarCats Studio (opens in new tab)

4.1 / 5 · 47 ratings

Ratings by stars
Number of ratings for each star rating
5 stars 31
4 stars 4
3 stars 3
2 stars 2
1 star 7
  • Price drop
Discount -20% Previous price $24.90 Price $19.90

Get 20% off on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for Super Combiner, 6 months Current $19.90; lowest $19.90; highest $19.90 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 10

Super Combiner screenshot 1

Super Combiner screenshot 1

About this asset

The Super Combiner package is an essential tool for optimization.
This asset allows you to combine materials and meshes to highly reduce draw calls and significantly improve FPS.
Because optimization is crucial in games specially those targetting mobile devices (and even more in VR), Super Combiner will bakes your materials and meshes together to fully benefit static and dynamic batching.
* Absolute non destructive workflow (source asset remain absolutely intact)
* Very easy to use and optimized workflow
* Save and export the ready to use combined assets: textures atlas (PNG format), materials, meshes, 3D models (OBJ format) and prefab
* Texture atlas automatically generated
* Works with all material and shader
* UVs, Normals and Tangents are automatically adjusted
* Can handle tiled textures and meshes with UV out of (0, 1) bound (source texture will be tiled in atlas texture)
* Combine all different materials into a unique material with texture atlas. All meshes and prefabs will share this material (only one draw call for rendering)
* Works either way in editor mode and at runtime
* Works with SkinnedMeshes
* Animations, bones and blendShapes on SkinnedMeshes remain intact
* Combine all Meshes / SkinnedMeshes into a unique Mesh
* Supports removing meshes from the combined mesh at runtime
* Combine SkinnedMeshes into a unique skinnedMesh preserving animations
* (New!) Support multi-material (generate various combined material given the list of source materials)
* Prefabs already exported will be automatically updated (not overridden) so you don't loose any work when recombining
* Substances are not supported
* Works with LOD
Package includes:
- 2 Demo scenes
- Sources scripts
- Documentation
Lunar Cats Studio
Web Site: Lunar Cats Studio
E-mail: [email protected]
Facebook: Lunar-Cats-Studio

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2021.3.22f1 Compatible Not listed Not listed

As listed on the Asset Store.