That Hurt! Damage Floaties View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2019.3.2 or later
Package size
3.2 MB
Files
40
Favorites
31
Views in the past week
8

Price tracking

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$6.49 on

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That Hurt! Damage Floaties

by Cleverous (opens in new tab)

1 rating, too few to average

That Hurt! is a simple and efficient package for getting damage numbers onto your screen with style.

Price $14.99

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Price history

Last 6 months

USD
Price history for That Hurt! Damage Floaties, 6 months Current $14.99; lowest $14.99; highest $14.99 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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That Hurt! Damage Floaties screenshot 1

That Hurt! Damage Floaties screenshot 1

About this asset

Documentation
That Hurt! is a simple package for getting damage floaties into your game quickly!
Do you have a UI Canvas and a Camera? Great, you can also have Damage Floaties with nearly zero effort!
That Hurt! offers a very simple API with practical options and curves for variation and control of the floatie style. A static entry point, one target method and a few overrides for popping damage onto the screen makes passing information and getting the results you want super easy.
That Hurt! is also super efficient! At startup it creates a pool of the prefabs and an array of strings which are numbers so when you pass the damage integer it simply uses that as the index to lookup the corresponding string... so it effectively avoids runtime allocations altogether in practice! Horray!

From the publisher's Asset Store listing.

Technical details

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2019.4.29f1 Compatible Compatible Compatible Compatible
2019.3.2f1 Compatible Compatible Compatible Compatible

Demo uses built-in pipeline, but the base asset doesn't rely on render pipeline other than the UI component to render text.

As listed on the Asset Store.