UI Sprite Manager View on Asset Store (opens in new tab)

Package details

Latest version
1.0.5
Last updated
First released
Unity version
2020.2.4 or later
Package size
917 KB
Files
26
Favorites
103
Views in the past week
10

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Keywords

UI Sprite Manager

by MK Assets (opens in new tab)

4.7 / 5 · 15 ratings

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4 stars 1
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Price history

Last 6 months

USD
Price history for UI Sprite Manager, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 7

UI Sprite Manager screenshot 1

UI Sprite Manager screenshot 1

About this asset

GitHub | BitBucket | Wiki | Blog | Discord Community

* Introduction
Managing sprites in large projects is a headache, as artists have to iterate images a lot to make them better, cool and according to demand. While developers have to integrate those images and to show the feel of those images in the game.

* Purpose
In big Unity projects, artists have to modify images frequently to make it better, and developers have to reflect that change, as the old reference becomes Missing (if the name of the updated sprite is not the same)

* Features
- Easily make reskin of your game, if the game is made using UI Sprite Manager
- Promotes the use of spritesheet/atlas
- Gives full use of spritesheet and packaging tag
- Decrease the size of your game using spritesheet
- Place images anywhere in Assets/, as if the images are placed in Assets/Resources packaging tag don't work
- Still you can change the sprite on runtime with ImageExtension public methods
- Easy to use, Plug n play
- Open Source code without any DLL
- Done by using asset file and extending Image component

* Usage
- Import plugin
- Add enum against your sprite in SpriteEnum.cs
- Add respective sprite in SpriteManager.prefab
- Now, just add component ImageExtension.cs instead of Image in Unity UI and use it as simply extended component of Image

* Remember
- Just drag SpriteManager.prefab in the first scene and it will persist

Thanks for your support!

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2020.2.4f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.