Monsters - Giant Spider View on Asset Store (opens in new tab)

Package details

Latest version
1.3
Last updated
First released
Unity version
5.3.0 or later
Package size
357.3 MB
Files
63
Favorites
194
Views in the past week
28

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$29.95 on

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Monsters - Giant Spider

by Polygonmaker (opens in new tab)

5.0 / 5 · 3 ratings

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Discount -17% Previous price $59.99 Price $49.99

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Price history

Last 6 months

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Price history for Monsters - Giant Spider, 6 months Current $49.99; lowest $49.99; highest $49.99 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

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Monsters - Giant Spider screenshot 1

Monsters - Giant Spider screenshot 1

About this asset

Environment used on the renders is not included in this pack.
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MONSTERS SERIES:
AAA quality PBR monsters with great performance and VR ready! Optimized characters that can be used in any platform such as VR, Console, PC and even in a mobile game.
It has handmade LODs, optimized use of bones and optimized use of materials and UVs.
Those Monsters works great with MEDIEVAL SERIES and SCI-FI SERIES
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Realistic Giant Spiders with 16 animations ready to use in your game!
Includes access to the following packs:
Polygonmaker Shaders

* IMPORTANT After purchasing this pack please visit each package to download for free.
Animated PBR character with optimized polygon count:
- LOD0: 28000 tris
- LOD1: 11500 tris
- LOD2: 7500 tris
- LOD3: 3800 tris
There are 4 different textures
"PBR" - 4K set: (Albedo, Metalness, Glossiness, Occlusion, Emission and Normal maps)
It includes one dust fx for the death animation Fully rigged characters with 16 animations.
You Tube
EXTRA FEATURES:

★ Highly optimized and clean meshes

★ Efficient UVs usage to allow higher quality with lower texture sizes

★ Minimized number of materials and meshes to allow lower draw calls and high performance

★ Top quality animations

★ Clean project without unnecessary files

★ Hand made LODs that can be used as main characters for even better performance

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URP and HDRP:
It is simple to convert the pack to Unity render pipelines.
For HDRP you can follow this video:
How to convert materials to HDRP
Some packs has already been updated to allow simple conversion to URP or HDRP, (we are working to make this feature available to all packs).
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MOBILE USE:
Mesh
Our LODs are handmade, thus they can be used as main LOD without losing much of the quality.
Use LOD1 or LOD2 depending of your budget, for example LOD0 for FPS games, LOD1 for third person games or LOD2 for RTS games.
Materials
Change from Standard to Mobile Diffuse or Bumped depending of your budget.
Textures
Set the Max Size according your budget, for example 512 for third person games or 256 for RTS games.
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From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.0.29f1 Compatible Compatible Compatible Compatible
2019.4.16f1 Compatible Compatible Compatible Not listed

As listed on the Asset Store.