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Package details
- Latest version
- 1.5
- Last updated
- First released
- Unity version
- 2020.3.2 or later
- Package size
- 208.9 MB
- Files
- 299
- Favorites
- 324
- Views in the past week
- 44
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $5.25 on
Keywords
Zombie Repack
Affiliate link · Purchases support this site
Price history
Last 6 months
USDAsset preview
1 / 11
Zombie Repack screenshot 1
About this asset
9 animated zombies.
Zombie model has 3 types of mesh:
1-mesh without detachable parts
2-detachable parts of body and head
3- detachable only head
DogZombie model has 2 types of mesh:
1-mesh without detachable parts
2-detachable parts of body and head
Rig
Zombie - Humanoid Rig (can be changed to GenericRig)
DogZombie - Generic Rig
All skeletons of the models have a root bone
Package does not contains scripts and
animation controllers except simple
animator controller for demoscene.
From the publisher's Asset Store listing.
Technical details
Polygon count:
Zombies1
2580 verts 4240 tris
2805 verts 4738 tris sliced
2308 verts 4344 tris
Zombie2
2580 verts 4240 tris
2805 verts 4738 tris sliced
2308 verts 4344 tris
Zombie3
2411 verts 4536 tris
2986 verts 5034 tris sliced
2509 verts 4640 tris
Dog
1988 verts 3944 tris
2113 verts 4034 tris sliced
9166 verts 16 660 tris High Resolution model
Number of meshes/prefabs
DogZombie 3 meshes/ 3 prefabs
Zombies 9 meshes/ 27 prefabs
Rigging: Yes
Animation count
Zombies 50 DogZombie 59
Animation type list
DogZombie:
Additive Bite, Dog_Attack, Dog_Attack1, Dog_Eat, Dog_Falling_Back, Dog_Falling_Left,
Dog_Falling_Right, Dog_Hit_Left, Dog_Hit_Right, Dog_Howl, Dog_Idle, Dog_Idle_Break,
Dog_Jump, Dog_Stun, Dog_Woof
Run-Forward,Left,Right,Start/InPlace Run_Jump
Dog_Sit_Idle, Dog_Sit_Idle_Break, Dog_Sit_Idle_Break1, Dog_Sit_Stand, Dog_Sit_Stand_InPlace
Dog_Sit_Start
Trot-Forward,Left,Right,Start/InPlace
Walk-Forward,Left,Right,Start/InPlace
Zombies:
Attack1_16, Attack2_23, Attack3_23, Attack4_39, AttackFast, Bite_Idle_35, Bite_Start_25, Crawl_50/InPlace, Crawl_Idle_50, Crawl_WakedUp_Start_35, CrawlAttack_50, CrawlFalling_50, Falling_39, FallingBack1_42, FallingBack2_32, FallingForward1_35, FallingForward2_31, Hit, Idle_80, Idle1_65, Idle2_90, IdleAction_80, IdleAction1_32, IdleAction2_90, Jump_25, JumpAir_18, JumpAttack_25, JumpFalling_15, JumpLanding_18, Run1_19/InPlace, Run2_25/InPlace, Walk1_50/InPlace, Walk2_53/InPlace, Walk3_60, Walk3_60_InPlace, Walk4_15/InPlace, Walk5_39/InPlace, WalkHandsDown_60/InPlace, WalkHandsUp_60/InPlace, WalkHandsUp1_60/InPlace
UV mapping: Yes
Types of materials and texture maps:
PBR Standard metallic
Zombies
9 Albedo, 1 Emission 2048x2048 PNG
3 AO, 3 Normal 4096x4096 PNG
3 Metallic 2048x2048 TGA
DogZombie
1 Albedo, 1 AO, 1 Emission, 1 Normal 4096x4096 PNG
1 Metallic 4096x4096 TGA
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2020.3.2f1 | Compatible | Not listed | Not listed |
As listed on the Asset Store.