Save System for Realistic FPS Prefab

Requires Realistic FPS Prefab. (The publisher, Azuline Studios, deprecated Realistic FPS Prefab but it remains a popular asset for those who purchased a license before it was deprecated.)


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This easy-to-use add-on for Azuline Studios' Realistic FPS Prefab saves the information listed below in saved games and when changing scenes:


• Player's stats, inventory, position, and current scene

• NPCs' alive/dead state and position

• State of pickups and destructibles

• Objects dropped into the scene


It also includes:


• Scene change portals

• Checkpoint save triggers

• Ability to save to PlayerPrefs or encrypted disk files

• Complete, thoroughly-documented C# source code


Includes third party integration for:


• Compass Navigator Pro

• Easy Save

• Emerald AI (save position & state)

• PlayMaker

• Tactical Shooter AI


This asset was uploaded to the Asset Store using Unity version 2020, but it works with Unity version 2018+, including Unity 6.x.


If your project uses the Dialogue System for Unity, you don't need this asset. The Dialogue System for Unity already includes Realistic FPS Prefab support.