View on Asset Store (opens in new tab)
Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2019.4.40 or later
- Package size
- 1.1 MB
- Files
- 78
- Favorites
- 51
- Views in the past week
- 28
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $9.99 on
Keywords
Shine Highlight Shader for Sprites & UI
This package contains shaders and materials to create your own shiny highlight effects!
Affiliate link · Purchases support this site
Price history
Last 6 months
USDAsset preview
1 / 8
Shine Highlight Shader for Sprites & UI screenshot 1
About this asset
A simple way to make your sprites and UI images pop! This shader lety you put a shiny, looping highlight on the elements of your interface or game that need some attention. Use it to show which items are new, which button is very important or even what to stay away from!
Features:
- Different ramp textures create different shiny effects
- Easily change speed and pause between blinks!
- All automatic shine effects with the same settings are synchronized to avoid distractions
- Control the shine animation and strength with one texture
- Multi-compile shader for improved performance
- Example scene to show the different configuration options
From the publisher's Asset Store listing.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2021.3.15f1 | Compatible | Compatible | Compatible |
| 2020.3.33f1 | Compatible | Compatible | Compatible |
| 2019.4.40f1 | Compatible | Compatible | Compatible |
Unfortunately Diffuse Sprites (aka sprites that react to light) are not supported in the HDRP and URP and thus the relevant shaders and materials included in this asset do not work in that render pipeline.
As listed on the Asset Store.