Shine Highlight Shader for Sprites & UI View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2019.4.40 or later
Package size
1.1 MB
Files
78
Favorites
51
Views in the past week
28

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$9.99 on

Keywords

Shine Highlight Shader for Sprites & UI

by Martin Nerurkar (opens in new tab)

4.3 / 5 · 3 ratings

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This package contains shaders and materials to create your own shiny highlight effects!

Price $9.99

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Shine Highlight Shader for Sprites & UI, 6 months Current $9.99; lowest $9.99; highest $9.99 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

Asset preview

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Shine Highlight Shader for Sprites & UI screenshot 1

Shine Highlight Shader for Sprites & UI screenshot 1

About this asset

A simple way to make your sprites and UI images pop! This shader lety you put a shiny, looping highlight on the elements of your interface or game that need some attention. Use it to show which items are new, which button is very important or even what to stay away from!

Features:

  • Different ramp textures create different shiny effects
  • Easily change speed and pause between blinks!
  • All automatic shine effects with the same settings are synchronized to avoid distractions
  • Control the shine animation and strength with one texture
  • Multi-compile shader for improved performance
  • Example scene to show the different configuration options

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2021.3.15f1 Compatible Compatible Compatible
2020.3.33f1 Compatible Compatible Compatible
2019.4.40f1 Compatible Compatible Compatible

Unfortunately Diffuse Sprites (aka sprites that react to light) are not supported in the HDRP and URP and thus the relevant shaders and materials included in this asset do not work in that render pipeline.

As listed on the Asset Store.