UMODELER X, the next-generation solution for 3D asset creation, is now available for free. Don't miss your chance to try it out. Click here for more details.
UModeler provides you with the most convenient environment for low-poly 3D modeling and prototyping within Unity.
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THINGS TO KNOW
ARTICLES
FEATURES
1) No need for export & import processes to create your world anymore.
• Edit and manipulate 3D meshes directly within Unity, in the final environment context.
• See shader/VFX results instantly whenever you modify a base mesh.
• Modify and tweak meshes made with external DCC software (such as Blender, 3ds Max, Maya, etc.) right in Unity.
2) Sketch-Based 3D Modeling Technique
• Various drawing tools and the PushPull tool allow for intuitive 3D shape creation.
• Quickly prototype your level using this feature.
3) Comprehensive 3D Modeling Tools and UV Editor
• Quickly create 3D assets and levels with nearly 150 versatile tools.
• UModeler features adjustable 3D primitive shapes for added flexibility.
• Unwrap any mesh and edit UVs directly in Unity with the built-in UV Editor.
• New Feature: Hotspot texturing is now available!
4) High Compatibility with other Unity Assets
• ProBuilder: Smooth conversion of ProBuilder meshes.
• Polybrush: Seamlessly edit UModeler meshes with Polybrush.
• Synty Studio's 3D Assets: Convert 3D meshes into UModeler and edit them seamlessly.
• Surforge: Fully compatible with PBR texturing.
• And more
5) Extensive Learning Materials and Active Online Communities
• Narrated tutorial videos for both beginners and intermediate users.
• Comprehensive 'Timeline' and 'Full-making' videos demonstrating 3D asset modeling with UModeler.
• Engage with a vibrant community on Discord and the Unity Forum. Ask questions, share insights, or showcase your art.
6) Who Can Benefit from UModeler?
• Level Designers
• 3D Modelers
• Concept Artists
• Technical Artists (TAs)
• VFX Artists
• Programmers
• Indie Game Developers
• And more