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Package details
- Latest version
- 1.1
- Last updated
- First released
- Unity version
- 6000.3.10 or later
- Package size
- 30.7 MB
- Files
- 52
- Favorites
- 24
- Views in the past week
- 6
Price tracking
- Last checked
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- Lowest recorded
- $5.99 on
Keywords
WetShader Cavities
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Price history
Last 6 months
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WetShader Cavities screenshot 1
About this asset
WetShader Cavities allows you to generate a wet effect on planar meshes with dynamic reflections. You can blend two materials using a mask, then apply a wet map on top that can also be modulated in height. Optionally, you can enable DX11 Tessellation to increase geometry height using a height map.
WetShader Cavities gives you the ability to:
Mix 2 layers with color, normal, specular, and gloss through a black and white mask. (Black for the first layer, white for the second).
Resize all the UV maps simultaneously for each layer
Create a map of wet to be placed on two layers.
Create contrast effects with a map of occlusion and adjust the brightness.
Add a contour map for the wet to provide an additional color on the edges.
For the wet effect you can check the level of specular, gloss, adherence and quantity.
Add height maps tessellation to make interpolations with the Wet map.
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From the publisher's Asset Store listing.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.3.10f1 | Not listed | Compatible | Not listed |
As listed on the Asset Store.