Performance Tools View on Asset Store (opens in new tab)

Package details

Latest version
4.1.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
157.3 MB
Files
332
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Performance Tools

by New Game Studio (opens in new tab)

4.6 / 5 · 66 ratings

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Price $74.95

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Price history

Last 6 months

USD
Price history for Performance Tools, 6 months Current $74.95; lowest $14.99; highest $74.95 in this period. $0 $50 $100 Jun Jul Aug Sep Oct Nov Version 4.1.0 released 15 Sep 2026 v4.1.0

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Performance Tools screenshot 1

Performance Tools screenshot 1

About this asset

🔥 LIMITED-TIME DEALS!

Don't miss your chance to grab MeshFusion Pro at 58% OFF and Super Level Optimizer 2 at 64% OFF!

⚠️ Important Version Information

Performance Tools includes updated classic editions of Advanced Culling System and Super Level Optimizer.

These are not unchanged first-generation releases. Their backends have received numerous performance, stability, and compatibility improvements and have been brought closer to the second-generation systems. However, their interface and feature set remain based on the original editions.

Performance Tools does not include Advanced Culling System 2 or Super Level Optimizer 2.

Performance Tools owners receive a 43% discount on Advanced Culling System 2 and a 43% discount on Super Level Optimizer 2.

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🔥 Optimize your Unity scenes from every angle.

Performance Tools is an all-in-one toolkit that approaches Unity scene optimization from three different directions: visibility culling, draw call reduction, and runtime impostors.

The package includes three complementary systems that can be used independently or together:

⚡ Included Tools

Advanced Culling System

A visibility culling solution designed primarily for interiors, buildings, dungeons, and other enclosed or segmented environments. It disables objects that cannot be seen from the player’s current location, reducing unnecessary rendering.

Super Level Optimizer

A scene optimization tool that combines and processes scene geometry to significantly reduce draw calls and CPU/GPU overhead. It is designed for scenes containing large numbers of static objects.

Advanced Render System

A runtime impostor system designed primarily for open environments and distant objects. Advanced Render System has been updated to support current Unity versions and modern render pipelines.

✅ Key Features

✅ Three Optimization Methods - combine visibility culling, draw call reduction, and runtime impostors within one package.

✅ Different Scene Types - optimize interiors, large static scenes, open environments, and distant objects.

✅ Modular Workflow - use each system independently or combine them depending on the requirements of your project.

✅ Improved Backends - Advanced Culling System and Super Level Optimizer include extensive performance, stability, and compatibility improvements over their original releases.

✅ Modern Unity Compatibility - updated APIs and support for current Unity versions.

✅ Built-in Render Pipeline and URP - Unity 2022.3+

✅ HDRP - Unity 6+

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.62f1 Compatible Compatible Compatible Compatible

Compatible with Unity 2022.3 and any newer version

Compatibility with Unity 6.4 and all newer versions has been fully tested and verified

As listed on the Asset Store.