Scene Build System View on Asset Store (opens in new tab)

Package details

Latest version
3.0
Last updated
First released
Unity version
2017.2.0 or later
Package size
37.1 MB
Files
112
Favorites
83
Views in the past week
11

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Scene Build System

by ShanghaiWindy (opens in new tab)

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Discount -75% Previous price $19.99 Price $4.99

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Price history

Last 6 months

USD
Price history for Scene Build System, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov

Asset preview

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Scene Build System screenshot 1

Scene Build System screenshot 1

About this asset

This tool is an automatic workflow for you to build Assetbundles for your scenes. Manual
What can this tool do?
This tool can help you to put all your scene assets into asset bundles without losing their lightmap data and it supports asset dependence loading.
Why should I use this?
If you want to build scene without duplicating their shared resources several time when you want to put your scene into asset bundles, you can try this.
If you want to make incremental update for game, this tool will help a lot.
If you want to shorten the time of building the game, you also can try this.The reason is that the scene resources will no longer need to be built.They are already built into asset bundle.
What is the feature of this tool?
This tool can set your prefab assetbundle name and variant according to the path GUID automatically.
It can detect and handle assetbundle which has dependence assetbundle automatically.
Most importantly,it will keep lightmap data of your scene.
What is included in the package?
A well-backed scene with lightmaps.
One adventure game based on dynamic loading system.
One example of loading character from AssetBundle with simple API.
Note All source codes are included. If you get trouble, you can contact us for help.

From the publisher's Asset Store listing.