Translucent Image is the high performance, battle tested solution for beautiful blurred background UI, like those found in iOS/macOS/Windows 10+ design.
Unlike many other background blurring solutions, Translucent Image employs an extremely efficient algorithm, so your user can enjoy higher framerates and longer battery life. Not only that, it can produce a deliciously smooth effect when you tune the blur up high, unlike many others that would degrade to ugly blocky artifacts.
» Features Highlight «
- Fastest blur effect on the Asset Store.
- High-quality, smooth blur effect that remains fast even if you blur the whole screen to a single color.
- Simple single number control that ensure optimal performance/quality trade-off without low level knowledge.
- Fully customizable, not only blurriness, but also includes many more effects to make your UI even more delightful to use.
- Advanced, customizable blending ensures sufficient contrast on any background, without washing out background colors.
- Optional procedural UI features with Paraform
More features
- Support normal UI features you expect, like Sliced sprite, Masking, Canvas Group,...
- Support Single Pass Instanced Stereo Rendering
- Maintain similar looks across different resolutions.
- Fully documented, source code included.
- Continuous free updates with new features, and always supporting the latest non-preview Unity release since 2017.
Performance
Translucent Image achieves exceptional performance through a holistic optimization strategy:
- Combine advanced fast blur algorithm with an automatic optimizer that selects the optimal blurring configuration from a single blur strength number. Ensure efficient settings without low-level knowledge.
- Share the same blur texture across many different Images. Or not if you need different blur strengths - just add more Sources.
- Blur only the area of the screen you need, selected automatically by a threaded culling job that stays fast even with many dynamic UIs
- Low-level hook into URP to avoid additional screen copy (Opaque Texture), and allow blurring post-processing effects.
Compatibilities
- Support VR in Single Pass Instanced/Multiview Stereo Rendering mode
- Support the Built-in Render Pipeline
- Support the Universal Render Pipeline in Unity 2021.3+
- URP with the Universal Renderer is fully supported.
- URP with the 2D Renderer is supported in Unity versions that don't have this bug.
- Does not support High Definition Render Pipeline
- Does not support VisionOS
Disclaimer
- Blurring other UIs requires specific setup.
- Usage with world space UI requires specific setup.
- While the asset is much faster than others, blurring can still be demanding on very weak devices, more here.
Have more questions? Feel free to contact me anytime!
🎁 You'll also get 20% off True Shadow with this purchase!