Kinect with MS-SDK View on Asset Store (opens in new tab)

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Latest version
1.12
Last updated
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Unity version
2023.2.0 or later
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44.9 MB
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92
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Kinect with MS-SDK

by RF Solutions (opens in new tab)

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A set of Kinect v1 examples that uses several major scripts, grouped in one folder. This asset uses Kinect SDK/Runtime v1.8 provided by Microsoft.

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Last 6 months

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Price history for Kinect with MS-SDK, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

About this asset

This is a set of Kinect v1 examples that uses several major scripts, grouped in one folder. It demonstrates how to use Kinect-controlled avatars, Kinect-detected gestures or other Kinect-related stuff in your own Unity projects. This asset uses the Kinect SDK/Runtime provided by Microsoft. For more Kinect v1-related examples, utilizing Kinect Interaction, Kinect Speech Recognition, Face Tracking or Background Removal, see the KinectExtras package. These two packages work with Kinect v1 only and can be used with both Unity Pro and Unity Free editors.

For an updated version of this package that works on Unity 6 and other recent Unity releases, please take a look at this repository, courtesy of Rabie Fathallah.

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How to Run the Example:

1. Install the Kinect SDK 1.8 or Runtime 1.8 as explained in Readme-Kinect-MsSdk.pdf, located in Assets-folder.

2. Download and import this package.

3. Open and run scene KinectAvatarsDemo, located in Assets/AvatarsDemo-folder.

4. Open and run scene KinectGesturesDemo, located in Assets/GesturesDemo-folder.

5. Open and run scene KinectOverlayDemo, located in Assets/OverlayDemo-folder.

6. Open and run scene DepthColliderDemo, located in Assets/DepthColliderDemo-folder.

Troubleshooting:

* If you need integration with the KinectExtras, look at 'How to integrate KinectExtras with KinectManager'-section here..

* If you get DllNotFoundException, make sure you have installed the Kinect SDK 1.8 or Kinect Runtime 1.8.

* Kinect SDK 1.8 and tools (Windows-only) can be found here.

* The example was tested with Kinect SDK 1.5, 1.6, 1.7 and 1.8.

From the publisher's Asset Store listing.

Technical details

This asset uses Kinect SDK/Runtime v1.8 provided by Microsoft.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2023.2.0f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.